[TRIA.OS] Æ / AE (V2 RELEASE)
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[TRIA.OS] Æ / AE (V2 RELEASE)
991 просмотр · 1 г. назад
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373 подписчика
991 просмотр · 1 г. назад
it’s kinda crazy how this map turns two years old in just a few months and i haven’t released another map since then. DW THO I HAVE NEW MAPS COMING SOON!! i cant wait for all of you to see how much i improved and how different my maps will be from all the other maps you’ve seen in tria haha.
anyways, this map was meant to release in its 1.1 state straight after the 1.0 tria release but just before releasing the video i was really unhappy with the map. also, the lighting was not working as it was previously intended so for a while i just thought id never release this map for the public ever again.
however, i chose not to give up and decided to deliver some big updates to the map. as you’re about to see, almost every section in the map has seen at least a minor change with a few seeing very big changes. making changes to the map was a bit difficult as the details in this map is not my style and not something i want to keep doing anymore.
not only that, i decided very last minute to add a medal path and that took way longer than anticipated and fully accepted that this will take some time to complete. the medal path didn’t focus on just buffing the map but just to add some extra fun to completing the map. you’ll see some gameplay changes which depending on your view might not even buff or nerf the map at all lol. oh and some extra surprises (psst wait till the end)
despite all the challenges and limitations due to the maps old age and its old code, i am happy with the final product.
I also listened to some old criticism with the map. Walljumps now work properly, tps are fixed, the huge lagspike just a bit after phase 2 is gone.
i also left some shortcuts that were discovered previously just to add some more fun to the map. so have fun!!
i want to thank a few people too:
-MacroX2 for the map/video thumbnail
-Jaylen/jayziac/jvqze for fixing the teleport bugs (meaning the map is now multiplayer friendly), completely reworking the old tower glitch effect making it more reliable, syncs a lot better and just looks a bit better. this effect is now also multiplayer friendly.
-CN08 for letting me use his meshes.
ID: tbylc
Songs used:
Normal Path
Koraii - Connect
Medal Path
Koraii - Connect
Koraii - Purgatori
Timestamps:
0:00 - Normal Path
3:58 - Medal Path