Sniper Solos Masochist Difficulty Inferno OP in Space Marine 2!
Ghostaga
0:00 / 0:00
Sniper Solos Masochist Difficulty Inferno OP in Space Marine 2!
4 265 просмотров · 3 дн. назад
Ghostaga
3,9 тыс. подписчиков
4 265 просмотров · 3 дн. назад
#warhammer40k #spacemarine2 #gaming
0:00 OP Start + Build
8:38 Demolition Codes
13:50 Double Neurothrope
18:33 Defending All 4 Generators
27:37 Double Terminus
35:03 End Swarm Battle
41:04 Post OP Stats
Debuffs:
Personal Quarry: Each player is assigned an enemy that only they can kill.
Coordinated Elimination: Enhanced enemies periodically spawn and must be killed with focused fire from multiple squad members. (These dudes are basically mini bosses, and an enhanced enraged enemy can literally one-shot)
Twice the Foe: There are twice as many Terminus-level enemies.
On the Clock: The mission has a timer, which can be extended by kills and checkpoints. If the timer runs out, the mission is aborted.
Coordinated Calls: Reinforcements are called by several enemies simultaneously.
Tsunami: All enemy waves are massive waves, but waves are less frequent.
Effective Taunt: Every wave has enraged Majoris enemies.
Summoner: Every uninterrupted call for reinforcements summons an Extremis enemy.
Extreme Challenge: The number of Extremis enemies spawned is increased, and they are encountered more frequently.
You Only Live Once: You do not respawn after death. (Some stratagems also have hidden buffs/debuffs or actions on top of them, like this one which completely removes all Guardian Relics from the map)