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Sniper Solos Masochist Difficulty Inferno OP in Space Marine 2!

Ghostaga

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Sniper Solos Masochist Difficulty Inferno OP in Space Marine 2!

4 265 просмотров · 3 дн. назад
Ghostaga
3,9 тыс. подписчиков
4 265 просмотров · 3 дн. назад
#warhammer40k #spacemarine2 #gaming 0:00 OP Start + Build 8:38 Demolition Codes 13:50 Double Neurothrope 18:33 Defending All 4 Generators 27:37 Double Terminus 35:03 End Swarm Battle 41:04 Post OP Stats Debuffs: Personal Quarry: Each player is assigned an enemy that only they can kill. Coordinated Elimination: Enhanced enemies periodically spawn and must be killed with focused fire from multiple squad members. (These dudes are basically mini bosses, and an enhanced enraged enemy can literally one-shot) Twice the Foe: There are twice as many Terminus-level enemies. On the Clock: The mission has a timer, which can be extended by kills and checkpoints. If the timer runs out, the mission is aborted. Coordinated Calls: Reinforcements are called by several enemies simultaneously. Tsunami: All enemy waves are massive waves, but waves are less frequent. Effective Taunt: Every wave has enraged Majoris enemies. Summoner: Every uninterrupted call for reinforcements summons an Extremis enemy. Extreme Challenge: The number of Extremis enemies spawned is increased, and they are encountered more frequently. You Only Live Once: You do not respawn after death. (Some stratagems also have hidden buffs/debuffs or actions on top of them, like this one which completely removes all Guardian Relics from the map)