BTD6 - Midnight Mansion - CHIMPS
JRester
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BTD6 - Midnight Mansion - CHIMPS
696 просмотров · 3 года назад
JRester
5,26 тыс. подписчиков
696 просмотров · 3 года назад
BTD6 - Midnight Mansion - CHIMPS
Oops, not "Haunted Mansion"... I was very tired.
This was an absolute NIGHTMARE to complete! Apologies about Round 98-100. Those can be tricky.
1. Round6: Place Sauda on the left side, so her head blocks the spider web. Do NOT place her against the corner, as this may cause an early leak.
2. Round9: Place Druid on the right corner.
3. Round10: Remove left shelf.
4. Round11: Place Sniper on left shelf, set to Strong.
5. Round13: Place Sniper2 on left shelf.
6. Round15: 0-1-0 Sniper2
7. Round16: 1-0-0 Sniper1
8. Round18: 0-2-0 Sniper2
9. Round21: 0-2-2 Sniper2
10. Round23: 1-0-1 Sniper1
11. Round24: 1-0-2 Sniper1
12. Round32: 0-2-3 Sniper2
13. Round37: 0-2-4 Sniper2
14. Round38: 1-2-0 Druid
15. Round39: 2-3-0 Druid
16. Round41: Place Wizard one step below Druid.
17. Round42: 2-0-3 Wizard
18. Round45: 2-0-4 Wizard, place crosshair on step above rune, then place Alchemist below Wizard. 2-2-0 Alchemist
19. Round47: 3-2-0 Alchemist
20. Round54: 0-2-5 Sniper2
21. Round56: 2-4-0 Druid
22. Round57 Place Alchemist2 above Druid. 2-2-0 Alchemist2
23. Round58: 3-2-0 Alchemist2
24. Round77: When the MOABs almost make contact, use Leaping Swords.
25. Round78: 2-5-0 Druid
26. Round79: Place Wizard2 one step below Sauda. 2-0-4 Wizard2. Place crosshair just above rune.
27. Round80: Place Alchemist3 below Wizard2. 2-1-0 Alchemist3
28. Round81: 3-2-0 Alchemist3
29. Round85: When BFB and ZOMG almost make contact, use Leaping Swords
30. Round87: When ZOMG and ZOMG almost make contact, use Leaping Swords
31. Round88: 2-0-5 Wizard2 (left)
32. Round90: Place Bomb on the top center and right. 2-3-0 Bomb
33. Round91: 2-4-0 Bomb
34. Round92: (I misfire here, but use MOAB Assassin on ZOMGs when they spawn.), then Leaping Swords when BFB and ZOMG almost make contact.
35. Round94: Leaping Swords when BFB and ZOMG almost make contact, then MOAB Assassin.
36. Round95: Turn auto rounds off, if enabled.
37. Round96: Slow game to regular speed if on fast. MOAB Assassin when ZOMG spawns, then Leaping Swords when BFB and ZOMG almost make contact.
38. Round97: Remove right shelf. Place Spikes. 2-2-0 Sniper1, 2-5-0 Bomb, Use MOAB Eliminator, Leaping Swords, and Sword Charge at will.
39. Round98: Use MOAB Eliminator, Leaping Swords, and Sword Charge at will.
40. Round99: Use MOAB Eliminator at will, use Sword Charge if DDT leaks. DO NOT be a dummy like me, and panic click Spike Storm, if you do, just be sure to have
41: Round100: When BAD gets to center, MOAB Eliminator at will. Spike Storm when BAD is close to Spike, Leaping Swords and Sword Charge for remainder.
Round 100 rewards will vary.