[LONGEST GRIND] Citadel of Infinite Void
Tanker514
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[LONGEST GRIND] Citadel of Infinite Void
3 888 просмотров · 1 день назад
Tanker514
541 подписчик
3 888 просмотров · 1 день назад
The only reason this grind took so long was because I was naive and started this by doing it as a jump from a ToCR grind that took 300 hours (so mind you i began with like low terri raw skill), and this tower was batshit insane to grind because it deadass might've taken me like over 140 hours to all floor this motherfucker (i dont remember), I started this grind in about late July (2025), and my first instinct was to underrate the shit outta this thing for some reason thinking I could be consistent fast and that all the bs fails id get in practice surely wouldnt happen to me in a real run (im afraid they did), and what happened next would be outrageously bad because I would unironically timedump like 500 hours into practicing 3 - 6 (afk included tho) and STILL not be consistent at them to the very day I beat this tower, I don't even have a failcount on 4 - 9, only one for floors 10 - 12. I probably poured like 1200 hours into practice and 800 into real runs (the total is about 2000 hours but i have so much afk time that its probably about 1600 - 1800 real hours). For the record I failed floor 6 like 4 times with about ~700 - 900 hours of playtime before I dropped it for a bit like 200 hours later to actually improve my raw from the meager high terri or low cata I had up at that point and then I came back with better raw, and I could actually make progress, and I reached floor 7 pretty quickly, and so at about the 1300 hour mark I would reach f11 for the first time late in March, but this is where things would go to literal shit as I would not stop failing purist hell over and over again and it would take me until like 1600 or 1700 hours to stop the chain of failing purist hell and actually reach floor 12 just to die in about June, and yet it would somehow get even more dreadful because I would go on to fail 12 like 9 more times, with about one run every 1 to 2 weeks on average and there was no consistency because I would always get into these "mindblock cycles" where I could make progress for a day or 2 and then I would fail 1 - 6 for like the next 3 days (sometimes upwards of a WEEK) just to eventually fail 10 - 12 and it was so damn annoying and such a massive waste of time, don't do this tower unless you can beat a mid horri in under 100 whatever you do lol, most people are gonna be quick to shit on me for being ass because I don't have the same level of talent or "gene" as any other unreal victor but I take pride in being the only one who got there with pure hard work and nothing else except basically infinite mental strength, I know that im not gonna be as good as any of the unreal victors like ever but I don't really care, I intend to keep playing until this shit gets boring or i run out of time to dump into this game lol, most would fall by the 400 - 700 hour mark so to see a grind this long actually be completed is substantial. The reason id assume this took so damn long was because its as if I just cant stop being a fucking dumbass no matter what or how hard I was trying here, this genuinely is doable if you didn't have 30 iq gamesense like me with nonstop annoying fails because by the 1000 hour mark I basically had it all down but 85% of my fails would just be insanely stupid, hell I even had like 4 or 5 fucking close calls THIS RUN alone that should've and easily could've ended my run, but clearly i was blessed.
as joopitah best put it:
God is kind; for he wishes you to only suffer for 2,000 hours and no more. (yes im atheist)
the true extent of how close this run came to going to shit can be found if you look in skitposts on the same day i beat coiv
stats that im aware of:
time taken: 2020 hours
10x9
11x15
12x9
main reason im publicly sharing this time now is cause zrm leaked it lol but oh well shit happens
as for my ratings on this tower:
enjoyment: slowly descended from 7/10 to like -4/10 by the end (was for the majority of the grind between 4 and 1/10 tho)
design 0/10 (what the fuck are these instakills and random bullshit all over the place u accidentally encounter in real runs)
yes i would infact condemn this experience upon my worst enemy anyways i have another timedump secret grind in the works will be revealed probably by the end of the month
gameplay 10/10
0:05: Floor 1
2:19: Floor 2
3:36: Floor 3
6:17: Floor 4
13:06: Floor 5
19:16: Floor 6
24:48: Floor 7
29:24: Floor 8
35:31: Floor 9
36:35: Floor 10 Dropper
38:40: Floor 10
39:45: Floor 11A
42:06: Floor 11B
44:23: Purist Hell (11C)
46:51: Conveyor Hell (11D)
48:13: Floor 12
53:21: Final Stretch
54:58: Winroom (freedom)