5 Feat Equilibrium (Legit -40 Delta) - Season 28 (Renegades)
Snneaky
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5 Feat Equilibrium (Legit -40 Delta) - Season 28 (Renegades)
112 просмотров · 3 месяца назад
Snneaky
16 подписчиков
112 просмотров · 3 месяца назад
This was a fun challenge because I enjoyed working out the DPS required to 2 phase on both bosses.
First encounter is pretty easy. Don't lose the buff, use the heavy sniper, and move together in a pattern. Use the force push ability to push the drain psions off the edge if you want.
Harrow was the hardest encounter for us. We had a solar warlock on tractor double mint, a prismatic warlock on needlestorm with a getaways pop and swap into sanguine on double mint parasite, and me on prismatic celestial golden gun, swapping to a foetracer 200 weapons class item for a bit on mint fusion parasite, and then back to celestial once I generated it and was doing the most damage. If you are on Hunter here, make sure to try and shoot the 2nd celestial into his back. Other dmg strats included doing 1 fuse extention in the first dps phase, and then doing two fuse extensions in the 2nd phase. The default damage length is about 33 seconds, each fuse break adds 8 seconds, so our 1st damage phase was 41 seconds and the 2nd one was about 49 seconds. We extended the 2nd phase so that the solar warlock could generate his well back in time for final. You have to have a well for final, as there are drain banes down there that will take you out, and clear in about 20 seconds as the final stand damage check is the same as contest - no damage extentions allowed. Also throughout the encounter and also in final, your tractor user can tractor the drain bane ads and stop them from draining you as tractor suppresses them.
Sere is a very tight damage check, but the current state of lucky pants, uncivil discourse, still hunt and celestial is enough to tightly make it through. We had a solar warlock on double pulse tractor, making sure that Sere was tractored the whole time, and two hunters doing an identical damage phase. Pop golden gun on celestial as well as still hunt, get radiant, courage debuff the boss, by this time the boss will be tractored then, celestial, still hunt, and swap loadouts to lucky pants, then do 1 sniper shot and then a burst of uncivil shooting 14 shots, or as many as you can, then shoot sniper not until your lucky pants cooldown runs out, but until the DPS timer ticks down to 4 seconds. This is due to 2 DPS strategies I will explain below;
1: ONLY do lucky pants bursts as he is in his 'hands' attack. When he does his hands attack, he will NOT move, making it easy to hit every shot in the burst. This will mean at the very start of each damage phase, after swapping to lucky pants, you might have time to shoot 1 or 2 A499 shots before he starts the hands attack. During the hands attack, have your tractor player destroy ONE hand, and when you and your Hunter partner finish your burst, then destroy the second hand, ending the hands attack. He won't attack you now for about 10 seconds but he will strafe, this is where you use the A499 sniper and try to hit your headshots. The DPS timer hitting 4 seconds co-insides with the 2nd strat.
2: ONLY begin your 2nd lucky pants burst when the DPS timer hits 4 seconds, as the lucky pants burst is 6 seconds, you will have 4 seconds to build up the uncivil burst and continue DPS for a further 2 seconds, which is the DPS extention you get when you push the threshold. In this high DPS state you will push his healthbar in those 2 seconds below half and make for a tight but possible 2 phase. This also happens to co-inside perfectlly with his 2nd hands attack which makes hitting that 2nd lucky pants burst easy hitting every shot, this time do not shoot his 2nd hand keeping it up so you can hit perfect damage and high dps sending the threshold.
Other general tips for the encounter include having someone always maintaining their full buff, I was trying to do that in this case, as the other two build up their buff to compel the enemies. Kill 1, compel 4. Use the heavy sniper freely as before damage you get as long as you want to farm ammo/orbs/super back. Also make sure that the electricity dispensers around the Sere arena are OFF in the area where you do DPS or you will get clapped.
Overall, happy that I did this as only about 4,000 people have done this triumph. For perspective, 10,000 people completed this on contest so 6 months on only 4,000 people having this shows how hard it is. Also considering most of those clears were probably void chunking with contraverse, I reckon only a few hundred people have done this 'legit', and I am proud to be one of those.
Timestamps
00:00 First Encounter
05:05 Harrow
10:54 Harrow 1st DPS
16:49 Harrow 2nd DPS
17:32 Harrow Final
18:19 Sere
25:18 Sere 1st DPS
32:44 Sere 2nd DPS