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Some Mission Design Observations From a Former Halo Developer

Niles Sankey и ShreddedNerd

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Some Mission Design Observations From a Former Halo Developer

15 234 просмотра · 11 месяцев назад
Niles Sankey и ShreddedNerd
15 234 просмотра · 11 месяцев назад
I provide clarifications and insights for ShreddedNerd’s video, 'Why Halo is Pure Genius: Intelligent Enemies.' Video Link:    • Why Halo's AI Is Pure Genius   Wishlist 'The Razorform' on Steam: https://store.steampowered.com/app/22... My Game Dev Portfolio: https://www.nilessankey.com/ TWITTER (X):   / nilessankey   DISCORD:   / discord