Capture and Import Any Real Environments Directly in UE5 | Gaussian Splatting | 360Camera | Workflow
Trînc Gabriel
0:00 / 0:00
Capture and Import Any Real Environments Directly in UE5 | Gaussian Splatting | 360Camera | Workflow
44 257 просмотров · 11 месяцев назад
Trînc Gabriel
5,25 тыс. подписчиков
44 257 просмотров · 11 месяцев назад
Hi YouTube 👋
In this video, we’ll explore how to capture and import any real environment directly into Unreal Engine 5 using Gaussian Splatting and a 360 camera.
I’ll walk you through the full workflow — from the camera setup I used, to the tools required for processing the 360 footage, splitting it into frames, generating the Gaussian splat, and finally importing everything into UE5.
Along the way, I’ll also share tips, tricks, and a few mistakes I made during the process so you can avoid them when building your own scenes.
🎒 Portable360ToolKit by Cinematic To Be:
https://drive.google.com/file/d/13wGr...
If you'd like to support the channel, you can buy me a coffee:
https://buymeacoffee.com/gabriel.trinc
🎬 Check out my other Gaussian Splatting videos:
Bullet Time Effect → • I Remade The Matrix Bullet Time Effect Wit...
Gaussian Splatting → • Finally I Understand Why Everyone Is Talki...
📲 Connect with me on social media:
Instagram → / trinc.gabriel
LinkedIn → / trincgabriel
#gaussiansplatting #unrealengine5 #360camera
INTRO 00:00
1st STEP 00:36
2nd STEP 01:52
3rd STEP - Color Grade 02:34
4th STEP - Breaking Images in Splits 03:07
5th Step - Gaussian Spaltting 04:25
Final Step - Unreal Engine 05:55
Final Result 07:58
Final Thoughts 08:33