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How to Make a Game With Claude Code and Publish It on Steam (Full Workflow)

Mr omi

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How to Make a Game With Claude Code and Publish It on Steam (Full Workflow)

33 667 просмотров · 5 дн. назад
Mr omi
941 подписчик
33 667 просмотров · 5 дн. назад
How to make a game with Claude Code and publish it on Steam, step by step. I studied the top creators building games with Claude, then checked the real Steam numbers, so you know what works, what doesn't, and what it takes to actually make money. In this video: • The tools you need (Claude, Godot / Unity, Blender MCP, Tripo, asset packs) • Why one-prompt games fail, and the "architect" method that works • The 7-step build process: research, mockups, grey box, juice, polish, optimize • How to publish on Steam: Steamworks, bank / tax / ID, $100 fee, 30-day wait, store page, AI disclosure, review • How much AI games really earn on Steam, and 7 things the winners do differently Free workflow (copy it into your Claude and it learns the whole process): https://claude.ai/artifact/3ct8WKEQae... Chapters 0:00 My feed is flooded with AI games 0:42 What you need 1:24 What works and what doesn't 2:12 The 7-step build process 3:42 Being honest 4:08 How to publish on Steam 5:24 How much you can actually make + 7 tricks 7:07 The full workflow in 30 seconds Credits (clips used for commentary, go watch the originals) Chafik Naceri · Chong-U, AI Oriented Dev · Can It Code? · CodyCantEatThis · Stefan 3D AI · Mythmatic · tef · Bellular News Steam trailers and screenshots: Meet Claude (Farniente Lab), Dino Card Hunt (Mythmatic), I Just Wanted to Fish (ForkDev) Data: Sulka Haro's Steam AI census, Game Oracle, SteamDB via Kotaku, Steamworks documentation Music: Lukrembo – bread Sound: "iPhone Typing" by halimturk, "iPhone Texting, Remastered" by LilMati (freesound.org, CC BY 4.0) #ClaudeCode #AIGameDevelopment #PublishOnSteam