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Texture Swap and Its Limitations | Destruction Derby 2

MMRivit

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Texture Swap and Its Limitations | Destruction Derby 2

3 944 просмотра · 11 лет назад
MMRivit
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3 944 просмотра · 11 лет назад
Ever wondered how bedobedo, aka gta3beta, managed to use AI textures? Wondered why he never published his "golden" codes? I guess these codes aren't that golden, and this video will show you why. Codes used (for NTSC): -Replace player textures with AI's- C20XXXXX 004D 8007B4D7 0000 -Replace AI textures with player's- C207B4D7 004D 800XXXXX 0000 -Swap player and AI textures around- C20XXXXX 004D 801EEEEE 0000 C207B4D7 004D 800XXXXX 0000 C21EEEEE 004D 8007B4D7 0000 Replace "XXXXX" with: #00 - 7B52F; #07 - 7B587; #13 - 7B5DF; #17 - 7B637; #35 - 7B68F; #37 - 7B6E7; #40 - 7B73F; #42 - 7B797; #47 - 7B7EF; #50 - 7B847; #52 - 7B89F; #53 - 7B8F7; #64 - 7B94F; #66 - 7B9A7; #69 - 7B9FF; #77 - 7BA57; #82 - 7BAAF; #88 - 7BB07; #99 - 7BB5F "Replace player textures with AI's" codes only work in Pine Hills Raceway, SCA Motorplex and Black Sail Valley. Other tracks only work in Time Trials mode. "Replace AI textures with player's" codes seem to work everywhere, including bowls. It's kinda glitchy though. Player skin matches that of the car you picked. "Swap player and AI textures around" codes cause severe lag in Chalk Canyon, and "Green Hell" in SCA Motorplex. This video is for the DD community. If you know how to use the textures, with 100% accuracy, please make sure you share this info with us. It had been three years since the original video was posted, and I am saddened by the fact that the "holy grail" of DD2 cheating may not be the "8th wonder" it seems to be (at least judging by what I've managed to do).