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How to Run a Studio Without a Surprise Hit

GDC Festival of Gaming

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How to Run a Studio Without a Surprise Hit

20 289 просмотров · 7 лет назад
GDC Festival of Gaming
554 тыс. подписчиков
20 289 просмотров · 7 лет назад
In this 2019 GDC session, Christopher Langmuir, Theresa Duringer and Tanya X. Short give realistic examples of how to run a small game studio without a surprise runaway hit. Register for GDC: https://ubm.io/2yWXW38 Join the GDC mailing list: http://www.gdconf.com/subscribe Follow GDC on Twitter:   / official_gdc   GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.