The ONE Texture Every Game NEEDS
SimonDev
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The ONE Texture Every Game NEEDS
260 809 просмотров · 3 года назад
SimonDev
237 тыс. подписчиков
260 809 просмотров · 3 года назад
Exploring why procedural noise (such as perlin noise) are so useful in game development and graphics.
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In this video, I cover how to generate value, gradient, and voronoi noise. We go over how they're computed, and as well, we'll walk through some uses in game development, and VFX settings.