Gears of War E-Day | Horde Siege | Allfather | Assault #7
StrissHD
0:00 / 0:00
Gears of War E-Day | Horde Siege | Allfather | Assault #7
551 просмотр · 3 ч назад
StrissHD
382 подписчика
551 просмотр · 3 ч назад
There are four difficulties for Horde Siege:
1. *Rookie* – for classes below level 10 or players who are new to the game.
2. *Infantry* – recommended for classes level 10+.
3. *Commander* – recommended for classes level 20+.
4. *Allfather* – recommended for level 30, which is max level.
MODS / LOADOUT USED
*PROTOTYPE LANCER MODS*
*Springloaded Mag*
*Chainsaw Supercharger*
*Forged Barrel*
*Cover Brace*
*RIPPER MODS*
*Hardened Ammo*
*Extended Magazine*
*Forged Barrel*
*Cover Brace*
*SONIC DISRUPTOR MODS*
*1. Retention Battery* — Increased Disruptor Duration
*2. Burst Capacitor* — Improved Disruptor Cooldown
*3. Focal Lens* — Increased Disruptor Range
*COG ARMOR MODS*
*1. Execution Tempo* — Executions reduce Disruptor Cooldown
*2. Muscle Memory* — Increased Active Reload Window & Perfect Ammo Duration
*3. Deep Pockets* — Increased Ammo Reserves
*4. Smooth Operator* — Improved Weapon Handling
*5. Cover Tempo* — Kills from Cover reduce Disruptor Cooldown
If you enjoyed the video, please consider liking, commenting, and subscribing to the channel. Your support means a lot and helps me continue creating more content!
Be sure to check out my brother's channel **@Hegsbrogaming**. We often play together, and you can sometimes watch the same match from his perspective. If you enjoy his content, please leave a like, comment, and subscribe. Thanks to everyone who supports both of us, you guys are awesome!
Graphics Settings
*Display*
HDR: Disabled
Display Mode: Borderless Full Screen
Resolution: 2560 x 1440 (100%)
VSync: Off
Field of View: 90
Cinematic Ultrawide Support: On
Idle Timeout: 15 Minutes
*Performance / Upscaling*
NVIDIA Reflex Low Latency: On + Boost
Upscaling Method: NVIDIA DLSS
Upscaling Quality: Native
Max FPS: Unlimited
Frame Generation: Disabled
*Quality*
Preset: Custom
Effects: Low
Textures: Ultra
Geometry: Medium
Postprocessing: Ludicrous
Motion Blur: Off
Depth of Field: Medium
Global Illumination: Medium
Reflections: Medium
Ray Tracing Geometry: Ultra
RTX Mega Geometry: On
Hair Strands: Off
Detail Objects: On
Volumetric Fog: Low
Ray Traced Shadows: High
Sunlight Shadows: High
Subsurface Scattering: Ultra
Variable Rate Shading: On
Chromatic Aberration: Off
Film Grain: Off
Animation Quality: Ludicrous
Destruction: Ultra
Cosmetics: Ludicrous
Gore Quality: Ludicrous