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Gran Turismo 5 Evolution Mod Showcase 1: Improved AI and Tyre Wear

Erik Delgado

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Gran Turismo 5 Evolution Mod Showcase 1: Improved AI and Tyre Wear

4 812 просмотров · 1 год назад
Erik Delgado
140 подписчиков
4 812 просмотров · 1 год назад
Hello! This is the first video showcase for Gran Turismo 5 Evolution, a mod that improves the single player GT Mode experience in GT5. This mod is based on Gran Turismo 5 Master Mod by Nenkai, most of its changes apply here too. Below is a summary of the improvements found in this mod. Below is a summary of the improvements found in this mod. Redesigned GT Mode events, changing many late game single race events into championships, re-arranging their order, adding more races, making them longer, changing the list of opponents, and much more; More races with dynamic time/weather; Integrated DLC and PS2™ tracks (restored to the game by GT5 Master Mod) to the main campaign; Increased track variety and improved cohesion (e.g. utilising tracks from the event's region); Enabled tyre wear and fuel depletion in every race; Improved Engine Sounds for hundreds of cars (ported from the Gran Turismo 6 Spec II Mod by Lunard); Changed race starts to have mostly standing grid and double file rolling starts; Improved the AI to make them more competitive; Increased the maximum number of cars from 12 to 16; Added the snow weather condition to certain races throughout the campaign; Changed prize cars awarded throughout the game; Added PP and tyre restrictions to most events; Tuned opponents cars to be around the PP limit of the event. A more complete changelog will be available closer to the release of the mod and more video showcases are planned in the future. Thumbnail by ‪@LoweysLitsman‬. This video was recorded on RPCS3. The emulador has been very helpful in the development of this mod.