Fixing Assassin's Creed Syndicate's Parkour
Alexander Croker
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Fixing Assassin's Creed Syndicate's Parkour
1 030 просмотров · 2 недели назад
Alexander Croker
7 подписчиков
1 030 просмотров · 2 недели назад
With Claude and all being able to RE games and whatnot, I thought I'd take a look at modding Assassin's Creed Syndicate. Does this make Syndicate's parkour look any better? Hopefully to an extent.
This is a very rudimentary parkour mod that will be improved in the future, but this is a simple parkour run that I recorded with it.
What does the mod do?
Currently:
Unrestricts Back Ejects
Restores Manual Jump (this is the most unreliable, unpolished BS ever)
Breakfall/Ledge Grab ported from ACUFixes
Fixes (mostly) side-eject targeting issues.
Issues:
Manual Jump refuses to target in certain scenarios.
Free Back Eject refuses to target in some scenarios.
It's still using Syndicate's base system - so go figure.
Thank you to Luhziper for a head start on the manual jump.
Thank you to NameTaken3125 for ACUFixes, which served as the foundation for a lot of this.