Перейти к содержимому

PACMAN 3D – Turbine-Based Mechanical Entity Interaction Vol. 2 | Cinema 4D

Fireknight99

0:00 / 0:00

PACMAN 3D – Turbine-Based Mechanical Entity Interaction Vol. 2 | Cinema 4D

3 664 806 просмотров · 5 лет назад
Fireknight99
1,67 млн подписчиков
3 664 806 просмотров · 5 лет назад
This video showcases a turbine-based mechanical entity interaction simulation created in Cinema 4D. The project focuses on testing rotational motion, mechanical dynamics, and procedural interaction workflows within a controlled CGI environment. The experiment explores: rotation-driven movement and timing behavior interaction between multiple mechanical entities physics-based motion and collision response procedural animation and simulation setups material response, lighting, and rendering optimization All visuals featured in this video are fully self-created CGI assets, developed exclusively for technical experimentation and visual research. The characters and mechanical elements shown are fictional, abstract 3D models and do not represent real people, danger, or children. This content is created for adult audiences interested in: 3D animation and CGI mechanical and rotational dynamics procedural and physics-based simulations Cinema 4D workflow experimentation This channel is not intended for children. Software used: Cinema 4D This video is part of an ongoing series of experimental animation and simulation tests.