Procedural Vines in Blender Geometry Nodes (Blender Tutorial)
Kurs
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Procedural Vines in Blender Geometry Nodes (Blender Tutorial)
2 886 просмотров · 3 месяца назад
Kurs
1,72 тыс. подписчиков
2 886 просмотров · 3 месяца назад
Making procedural vines that can cover any object.
If any of the parts are unclear, feel free to leave a comment, I'll do my best to clear up any uncertainty.
I used repeat zone instead of simulation zone, but the logic stayed basically the same. With sample nearest surface: position I was able to extrude the vines along the surface of the object and then give it some random offset in smapled normal direction with noise texture.
Timestamps:
0:00 Intro
0:50 Geometry nodes
6:50 Materials
Texture used:
https://polyhaven.com/a/bark_willow_02