At Least We Still Have the Annihilator | MechWarrior 5: Mercenaries Modded Ironman Run | Ep 4
TheFlumpySquid
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At Least We Still Have the Annihilator | MechWarrior 5: Mercenaries Modded Ironman Run | Ep 4
152 просмотра · Трансляция закончилась 5 месяцев назад
TheFlumpySquid
6,53 тыс. подписчиков
152 просмотра · Трансляция закончилась 5 месяцев назад
From rise to ruin, from new beginnings to crushing defeat. The campaign continues solely because of the Annihilator. I'll be honest. Now, watch as the Club Footed Squiddes mercenary company ascends to new heights with Commander Biscut in control.
Heavily modded MechWarrior 5 campaign with increased difficulty, harsher economy, and improved enemy AI. An Ironman run with no second chances. If a pilot dies, they’re gone. If I wipe, the campaign ends.
GOAL: Build a mercenary company that can survive long-term under permanent consequences.
RUN RULES:
Permadeath
No save scumming
No mission restarts
No unsafe mission aborts
Commander's death = transfer of power.
Mech losses are permanent unless recovered
RUN RULES EXPANDED:
Permadeath: If a pilot dies in combat, they are permanently removed from the roster.
No Reloading: No loading previous saves to fix mistakes. All outcomes are final.
No Mission Restart: Failed missions remain failed. No retries.
Mission Abort Rule: Abort is only allowed when disengaged and not under active threat. No mid-fight escapes.
Mech Loss: Destroyed mechs are considered lost unless recovered through salvage systems.
Commander Rule: If the named commander pilot dies, the run ends immediately. No succession.
Control Switching: Switching between pilots is allowed, but deaths still apply to the active pilot.
Dismount System: If ejecting or dismounting, the mech is considered lost for the mission (only applies if more than one mech in the company). Pilots remain vulnerable as infantry and can still die.
Event Tracking: Pilot deaths, mech losses, and major failures are tracked live during the run.
The year is 3015. The battlefields are dominated by war machines known as BattleMechs. Level entire cities and decimate the enemy in your BattleMech. Follow a quest for glory and revenge. Manage an expanding mercenary company. Fight alongside your friends with a four-player PvE co-op.
Enabled Mods:
Coyotes mission mod - 4.6.2
Commander Quirks
ClanRetrofits
CareerWarZones 1.0.3
Better Upgrades
Battle Grid ReOrdered - BGR
ArmorGreen
Advanced Zoom
Advanced Career Starts
42’s Mechs of Beauty
3 - Lore version (YAML required)
Disembark Mech
Expanded Pilots Main
Expanded Logos Menu
Garrisons Revamped
Lore-based Mech Variants YAML-Edition - Mech Hardpoint Replacer - YAML
Lore-based Mech Variants YAML-Edition
ISStandard
Impulse Rifle
Improved Airstrike
Hero Encounters
HarmonicWarfare_V1.5.1
Gauss-X Shotgun
Exotic Mechs (formerly Exotic Inner Sphere Mechs) (YAML) - Exotic Mechs
Dumbass Logos
Delayed Deadlines
Recoded Movies (30 percent of the total size) - MW5Mercs Recoded Movies
Portrait Overhaul
Pilot Overhaul - Eternal
PGL_Infantry
NuTek 0.3.1
MW5 Mod Compatibility Pack
MoreAdvancedStarts
Mod Options
MercTech - Camera
Merc’s Company Logo Expanded
Mech Delivery
Lore-based Mech Variants YAML-Edition - YAML-Mechs-Update
Wyvern YAML
Wasp-Stinger YAML
War Never Changes
vonBiomes 26
Vanilla version
Urbanmech Prime Variants
UnderTonnageBonus2_v52
Thunder of Succession Wars
Test Branch Yet Another Legendary Mech
Stuffed Crates (stacked crates)
Star Map Tips Enhanced
Simple Trails - YetAnotherWeaponPatchST
Revamped Mech-Assault Weapons
Repair Bays
Yeti’s Jumpship Animation Remover
YetAnotherWeaponClan
YetAnotherWeapon
YetAnotherRevampedQuirksEquipment
YetAnotherMechlab
Yet Another Obscure Weapon Source
Yet Another Obscure Weapon
Yet Another Mechlab - YAML External Interface
Yet Another Legendary Mech - The Viper Challenge
Yet Another Legendary Mech
Yet Another Faction Variant
Yet Another Equipment Collection
Yet Another Clan Mech
Yet Another BT Continuum Weapon (DLC 7 Updated) - YABCW
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