UE5 | Making of Custom Lyra's Locomotion | Character BP and Animation BPs Workflow | Part1
TechAnim Studios
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UE5 | Making of Custom Lyra's Locomotion | Character BP and Animation BPs Workflow | Part1
29 006 просмотров · 4 года назад
TechAnim Studios
9,61 тыс. подписчиков
29 006 просмотров · 4 года назад
Patreon ▶ / techanimstudios
Contact ▶ ue4tuts4you@gmail.com
In this first part of the series we'll setup Character BP and Animation Class Hierarchy for our Playe Character.
We'll learn new animation workflow and techniques.
00:00 Intro
02:30 Setup Character Class Properties
04:10 Animations from Lyra's Content folder
04:40 Setup Custom Character Rotation Logic
10:00 Creating Direction Curve for Rotation Offset
19:20 Setting up Animation BPs and Class Hierarchy
20:15 Creating Animation Layer Interface
23:00 Setting up Parrent Animation BP
25:20 Explanation of UE5/Lyra's Animation BP Classes and Hierarchy / Interfaces
41:40 End