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UE5 | Making of Custom Lyra's Locomotion | Character BP and Animation BPs Workflow | Part1

TechAnim Studios

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UE5 | Making of Custom Lyra's Locomotion | Character BP and Animation BPs Workflow | Part1

29 006 просмотров · 4 года назад
TechAnim Studios
9,61 тыс. подписчиков
29 006 просмотров · 4 года назад
Patreon ▶   / techanimstudios   Contact ▶ ue4tuts4you@gmail.com In this first part of the series we'll setup Character BP and Animation Class Hierarchy for our Playe Character. We'll learn new animation workflow and techniques. 00:00 Intro 02:30 Setup Character Class Properties 04:10 Animations from Lyra's Content folder 04:40 Setup Custom Character Rotation Logic 10:00 Creating Direction Curve for Rotation Offset 19:20 Setting up Animation BPs and Class Hierarchy 20:15 Creating Animation Layer Interface 23:00 Setting up Parrent Animation BP 25:20 Explanation of UE5/Lyra's Animation BP Classes and Hierarchy / Interfaces 41:40 End