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Create 3D Website Using Three.js | Three.js and WebGL Course | Lesson 1

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Create 3D Website Using Three.js | Three.js and WebGL Course | Lesson 1

668 просмотров · 1 г. назад
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668 просмотров · 1 г. назад
In this lesson we will create and set up the scene, canvas, renderer and create the 3D cube My telegram channel👇 https://t.me/+qJKCWj1eiloyNmMy 00:00 - What is Three.js ? 01:01 - What is WebGL ? 01:44 - Three.js Examples 04:35 - Create three js project 07:45 - Create scene (Three.js) 08:12 - Add canvas 09:20 - Define sizes 10:16 - PerspectiveCamera config (set up) 12:00 - Three.js renderer 13:27 - Create geometry 14:22 - Create material 14:52 - Mesh 15:46 - Change cube position 19:36 - Scale and Vector3 22:00 — Set method 23:07 - How to rotate objects (rotation) 28:16 - Position length method 30:04 - DistanceTo method 31:30 - Normalize method 32:45 - Camera lookAt method In this Three.js tutorial we will cover: Three.js - Understanding the powerful 3D JavaScript library and its capabilities WebGL fundamentals - Learn how Three.js simplifies WebGL for 3D web development Three.js examples showcase - Explore stunning 3D websites and applications built with Three.js Create Three.js project - Step-by-step setup for your first 3D JavaScript project Scene creation and management - Build and configure your 3D scene from scratch Canvas integration - Add and configure HTML5 canvas for 3D rendering Viewport and sizing - Define responsive dimensions for cross-device compatibility PerspectiveCamera configuration - Set up realistic 3D camera views and perspectives Three.js renderer setup - Initialize WebGL renderer for optimal 3D performance 3D geometry creation - Build cube geometry and understand 3D shapes Material systems - Apply realistic materials and textures to 3D objects Mesh construction - Combine geometry and materials into renderable 3D objects 3D transformations - Position, scale, and rotate objects in 3D space Vector3 mathematics - Master 3D coordinate systems and vector operations Object positioning and scaling - Precise 3D object manipulation techniques Rotation and animation - Create dynamic 3D rotations and movements Distance calculations - Implement spatial relationships between 3D objects Vector normalization - Understand unit vectors and direction calculations Camera controls - Use lookAt method for dynamic camera targeting #threejs #webgl #3dweb