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I built my fishing system in Godot... It FINALLY works! Devlog episode 1

Zackary Cull

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I built my fishing system in Godot... It FINALLY works! Devlog episode 1

340 просмотров · 11 дней назад
Zackary Cull
21 подписчик
340 просмотров · 11 дней назад
Welcome to devlog number 1. In this episode, I finally get the core fishing mechanic working in my first-person fishing mystery game, built from scratch in Godot. I show you how it works, some of what I've learned, and where the project's going. Next up is the in-game journal that unravels the mystery. If you're into indie dev or learning in public, come along for the ride. Subscribe to follow my future devlogs! #indiegame #gamedev #godotengine #devlog #fishinggame