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Ken-Go (劍豪 1991 Irem) Arcade 1CC Longplay / Full Walkthrough & Ending

王長賢

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Ken-Go (劍豪 1991 Irem) Arcade 1CC Longplay / Full Walkthrough & Ending

318 просмотров · 5 дней назад
王長賢
260 подписчиков
318 просмотров · 5 дней назад
Ken-Go (劍豪) - 1991 Irem Arcade Full Game Walkthrough / 1CC Playthrough with Ending. Played with Blue Dragon (1P). Enjoy the classic hack-and-slash arcade action from Irem! -------------------------------------------------- 🎮 GAMEPLAY & STRATEGY GUIDE -------------------------------------------------- ⚔️ Core Mechanics Used: Charged Slash (Flame Wave): Maximizing damage output against tough enemies and bosses while keeping a safe distance. Downward Aerial Thrust: Controlling crowded ninja groups and hitting low-stance enemies. Corner Trapping & Spacing: Baiting boss patterns into corners for consistent punish loops. 📍 Stage-by-Stage Breakdown: • Stage 1 (Temple / Buddha Hall): Cleared out ninja ambushes using basic slashes and jump attacks. For the boss (cloning acrobat), stayed aggressive during recovery windows and punished the duplicates with high-priority aerial slashes. • Stage 2 (Mountain & Cavern Entrance): Faced stone golem enemies and heavy brawlers. The key was baiting their jumping attacks and countering with charged flame slashes. The rock boss required patience—waiting for vulnerability windows while dodging rock shards. • Stage 3 (Airship / Floating Vessel): Navigated gun turrets and ball-and-chain brutes. Trapped heavy foes near walls with rapid attacks, and used air-to-ground spacing against the agile claws/spearmen. • Stage 4 (Japanese Fortress & Siege Engine): Fought through interior chambers and narrow corridors. Defeated the armored halberd samurai using jump-ins. For the massive battering-ram machine boss, maintained high ground on the cart roof to safely strike the weak points while avoiding projectile traps. • Stage 5 (Pampas Grass Field & Dragon Alter - Final Boss): Endured waves of ninjas on horseback and elite assassins. At the final altar, managed the rotating statue phases and floating priestesses by utilizing invincibility frames and landing fully charged slashes whenever the core face exposed itself. -------------------------------------------------- ⏱️ TIMESTAMPS -------------------------------------------------- 00:00 - Game Start & Opening Intro 00:17 - Stage 1 (Bamboo & Temple Grounds) 02:03 - Stage 1 Boss 02:47 - Stage 2 (Cliffside & Stone Caverns) 03:52 - Stage 2 Boss 04:15 - Stage 3 (Airship Deck) 05:46 - Stage 3 Boss 06:19 - Stage 4 (Castle Interior) 08:41 - Stage 4 Boss (Siege Machine) 10:30 - Stage 5 (Withered Plains) 13:36 - Final Boss (Dragon Shrine Altar) 15:55 - Ending & Epilogue -------------------------------------------------- If you enjoyed this retro arcade run, don't forget to Like, Comment, and Subscribe for more arcade playthroughs! #KenGo #劍豪 #Irem #ArcadeGames #RetroGaming #1CC #Playthrough