Top 1% 5.3.2 Guild Boss Showcase (Samael, Asura, Atavaka) - Persona 5: The Phantom X
RedHarv
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Top 1% 5.3.2 Guild Boss Showcase (Samael, Asura, Atavaka) - Persona 5: The Phantom X
1 412 просмотров · 20 часов назад
RedHarv
1,58 тыс. подписчиков
1 412 просмотров · 20 часов назад
This is a new guild dreamscape called Eternal Dreamscape, the goal is to knock down all foes as soon as possible for a higher score multiplier, and once they are downed, their debuffs will no longer count down, so you only have to inflict most debuff once!
In my opinion, this dreamscape is very player-hostile and poorly designed, you are forced to have the specific DPS + support in order to down at a reasonable time, in single-target fights you have to give up your DPS-dedicated Wonder dagger and run the Gun dagger in order to give Wonder guaranteed critical Gun Attack, cross attribute is also nearly impossible.
For P2W a lot of time there's RNG Gun Attack crit needed.
For F2P you are very likely to not have all the characters required, down a turn later than P2W or have to sacrifice skills to down early, and also have to RNG Gun Attack sometimes.
That being said, this should be the first season where I used all A6 characters, so the score is way higher!
Season Game Plan: I'm only missing A6 Mona.S so I borrowed him for Mint. After some testing, I got a higher total by using Miku for Mint vs Miku for Pinky (both scored around 130B, but Mint Fuuka was around 90B and Pinky Fuuka was around 100B). For the third fight I scored higher using Oracle over Ange.
Samael Idea: There is no real way to down on turn 1 with this team so I just downed on turn 2. The rest should be pretty standard Wind team rotation, I made sure to keep switching main target as each Wind.V S1 debuff permanent, this is using a delayed Miku S3 so I can stack more Wind.V S1 debuff and have better HIGHLIGHT rotation. I used Throne over Dionysus as Mint does not lack Crit DMG, Mona.S can inflict enough Windswept to activate Throne's OC every rotation, and I get to use Dionysus for Pinky instead.
Samael RNG: Damage variance (around 1B in score).
Asura Idea: To down on turn 1, this is using Joker.S Gun Attack + Wonder Gun Attack for extra Down Points damage. Pinky can enable 5 Fuuka Oracle Shift, I chose to use those on turn 12466; turn 1 is to use Gun Attack to down; turn 2 is to inflict his S2 debuff for the rest of the fight; turn 4 is where I have enough Wish Listener to use Oracle Shift; turn 6 is to reapply his S1 buff and use his S3 for damage.
Asura RNG: Gun Attack RNG (Joker.S at least 3 crit + Wonder cannot miss any shots). Damage variance (around 3B in score).
Atavaka Idea: To down on turn 1, I chose Wonder as Koromaru's Owner and used Yggdrasil Derivation to enable 2 Koromaru skills for 8 Down Points damage. I made sure to summon 2 Elec Rakshasa from Atavaka. I used Oracle as her debuffs will last for the rest of the fight, Ange didn't score higher and her mechanic is also not as synergistic for Closer.R, I still have to use Oracle S3 again since there are buffs from using it.
Atavaka RNG: Gun Attack RNG (Wonder cannot miss any shots). Damage variance (around 500M in score).
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00:00 Samael (A6 Mint + A6 Wind.V + A6 Mona.S + A6 Miku)
14:33 Asura (A6 Pinky + A6 Twins + A6 Blackberry + A6 Fuuka + A6 Joker.S)
26:42 Atavaka (A6 Closer.R + A6 Koromaru + A6 Chord + A6 Oracle)
35:11 Team Details
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