The Ultimate Early Game Guide: Units, Traits, Augments, Items & Positioning
Daniel TFT
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The Ultimate Early Game Guide: Units, Traits, Augments, Items & Positioning
278 просмотров · 4 дня назад
Daniel TFT
44 подписчика
278 просмотров · 4 дня назад
How to reach challenger with the correct and strongest possible opener in teamfight tactics set 18 enchanted wilds. Ranking all the 1 cost, 2 cost and 3 cost units by their individual strength. Showing you the best compositions to play in the early game, and which units you should hold on to before the first augment. We also go over what the best items to make are and which items are bad and why. Then we go over how to win fights by positioning your melee units better than your opponent. The right way to play the coven trait is also a topic of this video, as many players get that wrong. Then we look at some example challenger elo early games and lastly we see when it is good to level even to 6 before stage 3 and why.
0:00 Intro
0:36 Unit hold fundamentals
5:01 Ranking one cost Units
8:01 Ranking two cost Units
10:37 Ranking three cost units
15:23 Strongest early boards
17:37 Stage 1 unit tricks
18:36 Ranking early game item slams
32:08 When to go for a streak
34:31 When to make 10 gold pre stage 2
36:10 First augment selection
40:58 How to play coven correctly
43:03 Challenger early game example 1
46:19 Challenger early game example 2
48:19 Correct early game positioning
52:22 When to push even more levels
Background Music:
"Beauty Flow" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/b...
"Neon Laser Horizon" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/b...
"Newer Wave" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/b...