Duke 3D - Serious Sam "The Build Engine Encounter" TC (WIP DUKE NUKEM BOSS TEST)
Bruno
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Duke 3D - Serious Sam "The Build Engine Encounter" TC (WIP DUKE NUKEM BOSS TEST)
389 просмотров · 1 год назад
Bruno
315 подписчиков
389 просмотров · 1 год назад
This project is purely amateur. Development and modding is not my job. So, I don't plan to make something perfect. I'm doing this project on my spare time, and for my enjoyment. If people like it and would like to play it, that's cool.
Development blog :
https://www.moddb.com/members/bruno-l...
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Here is a joke fight between Serious Sam and Duke Nukem.
The Duke Nukem bot I'm coding need to be improved, especially about the bot jumping behavior and its health point. Moreover, I want to add a jetpack fly behavior to Duke Nukem bot.
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At the moment, I can thank these really nice guys who help me a lot :
→ from DUKE4 community :
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Dan G -- minigun weapon code, DukePlus game-enhancer mod creator (I use some efffects from this mod as the quoter, the spawner, the cutscene camera, the noiser, footsteps sounds code), Essential Duke (improved Hologram inventory item). He also helped a lot in understanding how to script with CON.
Flamin_weenie -- some audiotracks, big help on learning CON-scripting too, weapons CON-script advices. Some of my CON code are based on its great "Operation Mallard" mod.
Dwtietz -- A lot of help with its explanations in CON-scripting ;
Graphics.portfolio -- Help with its landscaping pieces tutorial ;
Mark -- Help in translation, feedbacks by playtesting, explanations for 3d Models, sharing some 3d Models (grass, spaceship,...), its very useful CON CODE TRICKS archive, some code are directly inspired from its "graveyards" mod, and the SSS Centerprice is working on ;
Mc84 -- A great help with its explanations in CON-scripting ;
Sangman -- A great Help with its explanations in CON-scripting ;
Darkus -- this TC uses some parts from the "fixed GAME.CON" version ;
And all people from eduke32 discord community who has given help .
And I can thank them for their mod or material :
→ from DOOM community :
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Batandy for its Doom mod "Retro Encounter Farewell Edition" -- I use some assets from this mod ;
Ghostlion88 for its Doom mod "Serious Doom 0.9" -- I use some assets from this mod ;
Bazzoka for its Doom mod "Serious Sam Doom Classic Weapon" -- I use some assets from this pack ;
Modders of Quake Champion Doom Edition Serious Sam Theme -- I use some assets from this pack ;D
Risen 3D modders for skybox I use in the Great Pyramid map.
→ from CROTEAM discord community :
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MaxRadishOne for correcting some grammar mistakes on several NETRICSA data files ;
Snowinspring for some cool advices about gameplay ;
beyondnecrodome, омлетус, junaun2x3, korobochka_konfet, capri_animated, riba4ok13, reptio, rxk1ng, pac85, lemangocat, nnn222me, rfc., Froel Hoates and [Vishu_27] for following my dev blog on Corteam discord server.
→ others peoples credited :
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Croteam Discord community for their feedbacks on my TC ;
FreekNik -- I use its NETRICSA picture as a base picture from my Nettie face notification ;
luvvoice.com -- I use this website to create Nettie voicelines (reworked then in Magix Music Maker).
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Serious Sam TFE and TSE (classic and HD) are games developped by Croteam
Duke Nukem 3D 1.5 is a game developped by 3D Realms (World Tour by Gearbox Software)
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Thank you to Doom community for Serious Sam Retro Encounter Farwell edition by Batandy, Serious Doom 0.9 by ghostlion88, Serious Sam Sam Doom Classic Weapon Mod by Bazzoka, Serious Doom2 by ghostlion88, Quake Champion Doom Edition Serious Sam Theme. Some assets are taken from these awesome mods but with some modifications / palette conversion / color and shape rework
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Using eDuke32 r10593-19c21b9ab (Built Jul 25 2024 17:37:48, GCC 13.0.0, 64-bit) to work on this mod.