"I Can't Believe I Danced" — PART 12 — Donkey Kong Bananza
The D-Pad
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"I Can't Believe I Danced" — PART 12 — Donkey Kong Bananza
240 просмотров · 1 г. назад
The D-Pad
23,9 тыс. подписчиков
240 просмотров · 1 г. назад
Dance like nobody's watching, except for the gargantuan grinning gorilla who specifically wants to dance around.
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Donkey Kong Bananza is a 2025 platform game developed and published by Nintendo for the Nintendo Switch 2. The player controls the gorilla Donkey Kong, who ventures underground with a young Pauline to recover stolen banana-shaped diamonds from a group of villainous apes. It plays similarly to Super Mario Odyssey, with players exploring sandbox-like levels while completing objectives, battling enemies, and collecting objects. Bananza is distinguished by its destructible environments; the player can destroy most terrain to create paths and find items.
Bananza is the first Donkey Kong game that Nintendo developed internally since Donkey Kong Jungle Beat and entered development following Odyssey's completion. Development began on the original Nintendo Switch, but shifted to the Switch 2 after it was determined that it would better realize their concepts. They used the voxel technology that allowed players to manipulate terrain in some Odyssey levels to a significantly greater degree, designing large, destructible worlds emphasizing Donkey Kong's strength. The soundtrack comprises rearrangements of David Wise and Grant Kirkhope's music from Rare's Donkey Kong games alongside new material.
Donkey Kong Bananza was released on July 17, 2025. It was the first original Donkey Kong game since Donkey Kong Country: Tropical Freeze and the first 3D platformer since Donkey Kong 64.
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