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Giving Karlach The Rewrite Larian Didn't I Part 1

DoubleXGaming

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Giving Karlach The Rewrite Larian Didn't I Part 1

9 272 просмотра · 1 месяц назад
DoubleXGaming
7,79 тыс. подписчиков
9 272 просмотра · 1 месяц назад
Karlach, a character who is loved by so many players of the Baldur’s Gate 3 community. A character whose personality shined so bright despite how rushed her story was and how incomplete her writing ended up being. Today, I answer the question of what Karlach’s story COULD have looked like if a little more time, a little more care, and a bit more love was given to her. Ladies and gentlemen, it is here. The Karlach Rewrite, part 1. Hello everyone, and welcome back to the channel. Today, I present a project that since inception, has taken about 3 months to NEARLY complete (We still have part 2 to release!) I worked so incredibly hard on this first part and have never done something quite this EXTENSIVE on the channel. My goodness I just have to say, am I happy to have a break from working on this thing. The final 2-3 weeks of editing was, let me tell you, hell. I was pulling some long editing sessions together to speed up the project. In doing so, I sacrificed a bit of my health and time but, I think it was worth it. I am very proud and despite how much work this took, it was so darn fun to make. This is what I love to do. I want to say thank you to everyone for just supporting the channel but also, for the sheer amount of patience you guys afforded me. We’ve been talking about this project for months across videos and streams so, you guys ENJOY this. A few notes and thank yous. Firstly, a thank you to my Fiance. I sacrificed time with her and spent the last two weeks especially, at my desk, working AFTER coming home from work. I miss you and can’t wait to spend more time with you once more. Thank you for your patience and understanding me always, I love you. Next, on the video process. As a reminder, the ENTIRE rewrite is already finished, I just haven’t recorded visuals or audio for Part 2. I expect Part 2 to be out in roughly 1.5 months, let’s see if that happens. Part of what takes so long is forging new cutscenes creating authentic feeling visuals for the audience. I worked with a few mods that I’ll shout out in a moment but, as it was my first time using them, I figured things out as I went along meaning, when I started getting visuals, the first few took a long time to get right. By the end of editing however, I’d figured out how the mods worked and was able to capture more visuals AND higher quality ones too. This is why I feel confident Part 2 will be out sooner since I actually KNOW what I’m doing now. A big thank you to the developers of the mods I used for this project. Thank you as always to the OTIS_INF camera mod for allowing me the free camera movement. Also, a BIG thank you to Rakor for making the QSAT animation mod that allowed me to capture some amazing poses and emotions. Using this mod was…confusing at first since there is SO much but it helped. Thank you both! A big thank you also to our thumbnail artist, Miss Sarah Rugg. I found this piece over 2 months ago and it is seriously, so damn cool. It was perfect and the detail plus coloring is amazing. You can find more of Sarah’s work on Instagram @Sarah_rugg and once more, thank you very very much Sarah for allowing me to use your work. And lastly, as always, a thank you to you folks. As I write this description, we recently hit 7,000 subscribers and I have to once more say thank you. Thank you for your patience, kind words, and love you’ve shown my videos. I am very thankful. I sincerely, truly hope you enjoy this film I put out and that when you finish watching it, you are simply dying for Part 2. Thank you all again. With this all being said, I am OFF to get 2 solid days of rest. Expect some more analysis videos soon but for now, I am going to go order a pizza, spend time with my fiance, game it up, and relax. Then, it’s back to the grindstone. Oh yes. Take care everyone!