Baldur's Gate 3 DLSS 5 on DX11: Impossible Made Possible | RTX 5070 Ti
Perseval
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Baldur's Gate 3 DLSS 5 on DX11: Impossible Made Possible | RTX 5070 Ti
63 503 просмотра · 1 месяц назад
Perseval
442 подписчика
63 503 просмотра · 1 месяц назад
Baldur's Gate 3 — a game with no DX12 renderer at all (Vulkan + DX11 only) — tested with DLSS 5 Neural Rendering enabled through a DX11-to-DX12 bridge (dlss5-dx11-bridge v1.0.11 + RenoDX addon).
The leaked nvngx_dlssnr.dll 310.8.0.0 from NBA 2K27 early access runs on the DX11 renderer (bg3_dx11.exe) at 4K with DLSS Quality
TEST SYSTEM
GPU: ASUS ProArt RTX 5070 Ti 16 GB
GPU Driver: 616.56
CPU: AMD Ryzen 7 9800X3D
Motherboard: MSI MAG B850M MORTAR WIFI
RAM: 48 GB (2x24) DDR5-6000 CL30
OS: Windows 11 Pro
Output / capture resolution: 3840x2160
FILES (download):
ReShade addon build 6.8.0 (dxgi.dll): https://reshade.me
renodx-dlss5-v2.5.addon64: https://github.com/zhubaohi/FF7R-DLSS...
dlss5-dx11-bridge.addon64: https://github.com/NIGos/dlss5-dx11-b...
nvngx_dlssnr.dll 310.8.0 (in nvidia.zip): https://github.com/zhubaohi/FF7R-DLSS...
SETTINGS
Graphics preset: Ultra (maximum)
Upscaling: DLSS Quality
Neural rendering: On (NR input 3840x2135)
Ray tracing: N/A (not supported in the game)
Baldur's Gate 3 is a role-playing game developed and published by Larian Studios.
Official store page:
https://store.steampowered.com/app/10...
Performance may change with future game patches and GPU drivers.
More tests:
/ @perseval_blr
#BaldursGate3 #DLSS5 #RTX5070Ti