Different sets against Azuma the Feldsher || Shadow fight 3: Market Madness event
Rising Shadow
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Different sets against Azuma the Feldsher || Shadow fight 3: Market Madness event
482 просмотра · 2 года назад
Rising Shadow
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482 просмотра · 2 года назад
Azuma the Feldsher is the boss of the current event Market Madness. In this video, you will see which sets you can use to defeat Azuma the Feldsher. Hope you enjoy it. Perks used in set equipment are listed below:
Anibot:
Helmet: Deterrence, Vaporization
Armor: Remote Manipulator, Transfusion, Polarized repeater
Weapon: Interference, Probability Resonator, Synchronization.
Special moves: Supremacy, Dynamo
Best Specialist:
Helmet: Deterrence, Vaporization
Armor: Amortization, Transfusion, Polarized Repeater
Weapon: Interference, Synchronization, Probability Resonator
Special moves: Fling, Airscrew
Champion of the pit:
Helmet: Field Medicine, Rock
Armor: Damage return, Spiked Armor, Damage Absorption (Level 9)
Weapon: Basher, Lifesteal, Bleeding
Special Moves: Top-notch, Compelling Argument (Level 19)
Divine Judge:
Helmet: Deterrence, Amplification
Armor: Shadow remedy, Transfusion, Half-life
Weapon: Interference, Time Bomb, Probability resonator
Special moves: Fling, Kenjutsu
Liberator:
Helmet: Deterrence, Vaporization
Armor: Remote Manipulator, Primary Protection (Level 9), Polarized repeater
Weapon: Interference, Probability Resonator, Synchronization.
Special moves: Fling, Airscrew
Octopus of Damned:
Helmet: Rising Tide, Regeneration (Level 8)
Armor: Venomous limbs, Invincible wind (Level 8), Break (Level 9)
Weapon: Wolverine, Poison, Perfection of form (level 9)
Special moves: Ape rampage (Level 16), Cannonball
Scourge Liquidator:
Helmet: Field Medicine, Rock
Armor: Damage return, Spiked Armor, Damage Absorption (Level 9)
Weapon: Basher, Lifesteal, Bleeding
Special moves: Stranglehold, Harvester
Warmonger:
Helmet: Field Medicine, Rock
Armor: Damage return, Spiked Armor, Damage Absorption (Level 9)
Weapon: Basher, Lifesteal, Bleeding
Special moves: Stranglehold, Cyclone
Unless otherwise stated, all special moves and perks are upgraded to level 10.