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[PSO2:NGS] And the Stars Crashed Solo Clear Sl/Bo/Blitz 14:56 Gb Only | 星蝕の狂流 ソロクリアSl/Bo/Blitz 14:56

Ondine

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[PSO2:NGS] And the Stars Crashed Solo Clear Sl/Bo/Blitz 14:56 Gb Only | 星蝕の狂流 ソロクリアSl/Bo/Blitz 14:56

371 просмотр · 11 мес. назад
Ondine
265 подписчиков
371 просмотр · 11 мес. назад
I'm pretty happy with this run I got on day one, so decided to upload it(no audio cuz friends were fighting omega in MH in the back). EX Styles, level 110 and the new augments lois and tera allowed slayer to clear solo vael (finally). As I'm writting this, slayer is probably the second worst class for this fight, very close to force . This is due to slayer getting very neglected, as well as ex styles benefiting other classes more, as well as vael being really annoying to deal with on slayer, especially phase 3. In phase 1, his moves are so random that you can't really find a proper consistent way to deal with his onslaught of attacks. There's probably more optimal combos to do, but I chose to use consistent combos, and adjust depending on what he does next. The issue with vael is how much he moves. Step wa and UR really often miss due to him moving his body just an inch back or doing the wrong attack. Its really frustrating and you can't really combat that unless you hold on your UR for a very long time, which is objectively worse that gambling and praying. I really like this break combo I found though. It requires a bit of practice, and good knowledge of your down factor to be able to trigger the break with step wa, so you can use Blitz AB right away. If the stars align, you also get the follow up attack on break, but you can't really control that. If you fail the combo, its not the end of the world, I failed it in p2 break, which made the impact of AB hit outside of break, but the other hits were during break. As for my EX combo, gradual pressing endure burn. I kinda have to use gradual on top of bo sub to get my breaks on time. There's not really any other way around, slayer down factor is too low. I also have to run endure to get pb asap and lining them up better with overdrive and breaks. I should have maybe go risky instead of burn to make the run less stressful and risky, but eh, it adds to the spectacle to be burning. Phase 2 felt weirdly consistent after a few tries and mapping out down/break/pbs. I was able to follow some sort of script because he almost used the same everytime or at the same time. His attack patterns are also way less rng than p1, making it way easier to follow and more consistent. Its possible to activate overdrive during the lasers in p2, but if you have too much damage and trigger it too soon, you might get break a little too late. I just play it safe and lose focus to ensure break goes smoothly and give me time to setup it properly. I use AB at the end of p2 instead of waiting for pb in p3 for different reasons. I want to enter p3 before getting an additional orange dive from vael, with good damage, you can skip one. I also want to use AB and PB during a dalion aoe to Iframe them. If I keep AB going into p3, I'll have A LOT of stuff to use and do during the 30seconds of overdrive, it ends up being too much in such a short time. I just need to get good dalion aoe rng. Speaking of p3, this phase is awful. Never again please. The uq version is way better. A LOT of rng involved. Ideally you want to pb/ab I frame most of the dalion aoes, but he does so many, and at random intervals/patterns, that you just need to pray and adapt. Tanking some is almost unvoidable, as its better than trying to dodge them, with the risk of getting hit by a cube and dying. Really this phase sucks, and there's not any good way to handle it to my knowledge. Mars used to be a dps gain, but I don't think thats the case anymore especially with EX Styles requiring tight pb gen. Last pillars is also really rng since he can just spam purple or do a lot of orange. For some reason the purple aoes are really hard to counter for me, idk skill issue probably. Maybe keeping overdrive for the very end is better? I like using all my burst, pb + ab + overdrive, but I do lose a good 3-4 second and all my focus on final stand because of that. Overall, this fight is fun when it works, awful when it doesn't. It works in p2 (orange dive is annoying as heck still), but it doesn't work in p1 and p3. So a solid 4/10 for me. If p3 was like the uq version, it would be an 8/10. I'll also add my thoughts about EX Styles here. I think they are cool and flashy tools. They are really powerful, but making they locked behind pb is really awful. I hated the pb meta, and now its even worse. Getting pb asap is mandatory and makes such a huge difference. Its really bad. I also want slayer buffs and adjustments because the class is really bad rn, but thats another topic entirely. Gear: Zenith Gunblade termina 5 EX Gradual pressing Radi Deftratech EX Endure PB gain Larze Deftratech EX Shortage HP Burn Lois Halphinale Gran Gigas Maste Glan Gladia Soul Progre Armor orgsys 5/5/4 Grand Dread Keeper II Radi Deftratech Ultia Domina Larze Deftratech Gran Gigas Maste Lois Halphinale Tera Triyal Gran Gladia Soul Music:    • Lygus Boss Theme (Extended) · NAME == Ente...