Transport Fever 3 on a GIGANTOMANIAC Map — Hard Mode #1
Tachyon Lance
0:00 / 0:00
Transport Fever 3 on a GIGANTOMANIAC Map — Hard Mode #1
12 310 просмотров · 5 дней назад
Tachyon Lance
6,89 тыс. подписчиков
12 310 просмотров · 5 дней назад
First oil chain is live and the risky fish subsidy is taken — but $7M in loans means one bad route ends this Hard Mode run.
This is Episode 1 of Transport Fever 3 on a Gigantomaniac map, played on Hard difficulty. Scale matters as much as the network here: long distances, strict loan repayment, and high upfront port and rail costs punish bad placement early.
We hunt a workable first corridor, build a ship-to-rail oil chain, grow Atherton with its first passenger and bus loops, double-track the railway to scale, and gamble on a fish subsidy while trying not to bury the company in debt.
This Transport Fever 3 gameplay series uses a selection of vehicle/content mods for variety — the challenge is the Hard economy, long distances, and sheer map size.
WHAT YOU'LL LEARN
How to pick a first corridor that can pay back loans
How to set up ship-to-rail oil without sinking cash early
When to single-track first, then double-track to scale
When a subsidy is worth the risk on Hard
CHAPTERS
00:00 $7M Debt Warning Starts the Run
04:00 Route Hunt Across the Gigantomaniac Map
11:00 First Freight Corridor Claimed
13:30 Port Built for Ship-to-Rail Oil
15:30 Railway Laid to Atherton
21:00 First Town Grows Passengers
25:00 Passenger Demand Takes Off
28:30 First Oil Moves
35:10 Railway Double-Tracked to Scale
36:40 Risky Fish Subsidy Taken
42:00 Network Stress Test
44:40 Developer Balloon Cameo
47:20 Recap and Next Build Vote
Join the discussion: / discord
If you're enjoying the series, subscribe and tell me what to prioritise next — oil scale, town growth, or fish first?
#TransportFever3 #TF3 #TransportFever3Gameplay #TransportTycoon #CityBuilder