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Shikigami no Shiro 3 式神の城3 - 8.670.864.920 - ALL - Batu2

M.Knight

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Shikigami no Shiro 3 式神の城3 - 8.670.864.920 - ALL - Batu2

1 208 просмотров · 5 лет назад
M.Knight
644 подписчика
1 208 просмотров · 5 лет назад
#shmup #STG #式神の城3 Shikigami no Shiro 3 is one of those games I've tried to seriously push scoring in, and while I already managed to get some 8.5bil scores a few years back, I never really had a recorded clear because I played on console or PC without OBS nor replays. This is now fixed, with a ALL + new PB! Compared to its predecessors, the scoring in this game is less about grazing and more about resource management. Self-destruct at the right time to get more bombs, convert those bombs as Hi-Tension Maxes for continuous x8 multiplier and bonus coins while you kill as many waves as possible with your shikigami. With very frequent extends but strict life and bomb caps, this creates a fun and tense cycle of regularly riding the edge of Game Over for big puntos. The character I'm playing, Batu-2, has a spinning shikigami that you have to charge. Once it spins, it's possible to buffer more charges into it as to keep the spin going instead of stopping after a little bit like it normally would. This allows for some very good coverage against enemy waves if your positionning is audacious enough. The catch with him is you can score high (he has overall single character WR, though not by much admittedly) but if your spin stops in the middle of the chaos things get messy because you can't prevent enemies from filling the screen anymore. Several parts of the run, especially early 5-1, might appear tame but that's precisely because I prevent enemies from flooding the screen with bullets by quickly killing them. And getting the shiki kill on some bosses is extremely risky since it's close range so I don't always bother. This run is pretty satisfying because I haven't cleared the game in a long time so doing that while gettting a PB is great. And at the same time I know there is room for improvement in many places, so even more reasons to keep playing. I never learned how to destroy the 2-1 boss phase 1 parts correctly, I had an unplanned death in late 3-1 that may have cost some points, my 4-1 in general is the most underlabbed stuff ever HTM-wise plus I also died there and also once in 4-2, and since I wanted to maximise my clear chances I played it very safe against 5-1 boss and 5-2 overall by not destroying the 5-1 second form appendages and not SDing to get HTMs ready for 5-2 scoring while jeopardizing my survival. Next stop, maybe 9bil? That would be badass. Funny how 9bil is a personal dream target score for both Illvelo and Shikigami no Shiro 3 even though their scoring systems are nothing alike lmao. Also, if you're still here, I wrote a guide on how the game works, what are each character's tools and tricks, etc. if you want to try this cool game and don't really know how it plays. Check it out there on the shmups wiki : https://shmups.wiki/library/Shikigami... Played on Dolphin (US version), recorded with OBS Studio, streamed live at   / m_knight_jul