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Build a Character Skeleton in Your Browser | LoongBones

loongbones

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Build a Character Skeleton in Your Browser | LoongBones

53 просмотра · 8 дн. назад
loongbones
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53 просмотра · 8 дн. назад
Episode 2 of the LoongBones tutorial series — building a complete character skeleton, entirely in your browser. No install, no download. By the end you'll know the four building blocks every skeleton is made of: bones, slots, and display objects — and how parent-child relationships make them move. LoongBones is built by one of the original DragonBones Pro developers. If you're coming from DragonBones or Spine, the workflow will feel familiar — same bones, same slots, same keyframes. 🎁 7-day free trial: https://www.loongbones.app/ COMING FROM DRAGONBONES OR SPINE? LoongBones imports and exports Spine / DragonBones files. Bring your existing rig in, edit it in the browser, export it back. No lock-in. WHAT'S IN THIS VIDEO 0:00 What you'll build — a full humanoid skeleton 0:15 The 4 concepts: Bone, Slot, Display Object 0:55 Parent-child relationship (why bones move) 1:25 Create a new project 1:45 The Root bone (your canvas origin) 2:05 Four ways to create a bone 3:20 Selecting bones 3:50 Editing a bone (move / scale / rotate) 4:50 Changing the parent (Set Parent / drag in Outline) 5:30 Build a humanoid skeleton + name your bones 6:10 Recap 6:40 Next: rig this character (bind the art to the skeleton) AI shapes the motion — you keep the soul. Every bone, every frame, still yours to change. ▶ Try it free: https://www.loongbones.app/ ▶ Subscribe for the next episode: we rig this character — bind the art to the skeleton we just built. #LoongBones #2Danimation #gamedev #spinealternative #skeletalanimation #rigging #dragonbones