Build a Character Skeleton in Your Browser | LoongBones
loongbones
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Build a Character Skeleton in Your Browser | LoongBones
53 просмотра · 8 дн. назад
loongbones
5 подписчиков
53 просмотра · 8 дн. назад
Episode 2 of the LoongBones tutorial series — building a complete character skeleton, entirely in your browser. No install, no download. By the end you'll know the four building blocks every skeleton is made of: bones, slots, and display objects — and how parent-child relationships make them move.
LoongBones is built by one of the original DragonBones Pro developers. If you're coming from DragonBones or Spine, the workflow will feel familiar — same bones, same slots, same keyframes.
🎁 7-day free trial: https://www.loongbones.app/
COMING FROM DRAGONBONES OR SPINE?
LoongBones imports and exports Spine / DragonBones files. Bring your existing rig in, edit it in the browser, export it back. No lock-in.
WHAT'S IN THIS VIDEO
0:00 What you'll build — a full humanoid skeleton
0:15 The 4 concepts: Bone, Slot, Display Object
0:55 Parent-child relationship (why bones move)
1:25 Create a new project
1:45 The Root bone (your canvas origin)
2:05 Four ways to create a bone
3:20 Selecting bones
3:50 Editing a bone (move / scale / rotate)
4:50 Changing the parent (Set Parent / drag in Outline)
5:30 Build a humanoid skeleton + name your bones
6:10 Recap
6:40 Next: rig this character (bind the art to the skeleton)
AI shapes the motion — you keep the soul. Every bone, every frame, still yours to change.
▶ Try it free: https://www.loongbones.app/
▶ Subscribe for the next episode: we rig this character — bind the art to the skeleton we just built.
#LoongBones #2Danimation #gamedev #spinealternative #skeletalanimation #rigging #dragonbones