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Solo Ultimate Conquest: Operation Seraph's Shield (Solar Warlock) [PS5]

Benihana

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Solo Ultimate Conquest: Operation Seraph's Shield (Solar Warlock) [PS5]

243 просмотра · 2 недели назад
Benihana
3 подписчика
243 просмотра · 2 недели назад
00:00 Begin 10:29 Brigs encounter 19:43 Jumping puzzle 21:54 Haroktha 27:39 Praxis 37:17 Loadout Wanted to solo this on PlayStation with solar. I apologize for the double zoom-tapping effect. I have my sprint set to double tap zoom L1 instead of L3. If you see me jumping before doing a finisher, it's because my Finisher is set to L2 + R2, and L2 is my jump button while R2 is my grenade. 02:03 is a good example of what I mean. Not trying to intimidate the dude, just trying to get the finisher. Thank you, Esoterickk. I took your stasis build and converted it over so's I could use solar:    • Solo Ultimate Conquest - Operation Seraph'...   DIM: https://dim.gg/z55fgma/Seraph's-Shiel... ============= The following are notes mainly for myself, as I'm liable to forget what I did and why. No Hesitation [ Attrition Orbs ] gives orbs on demand. Terminus Horizon [ Ricochet Rounds ] lets me hit both switches in the shriekers' room. Gameplay revolves around Speaker's Sight grenade + Praxic Blade. grenade keeps you alive Praxic Blade regenerates grenade energy + exhausts combatant Ability loop is healing grenade, then class ability, then powered melee. Class ability grants a good amount of super energy + some grenade energy + hellion. Powered melee grants class ability energy. Firesprites grant restoration. created by defeating scorched targets or rapid final blows with kinetic/solar weapons targets are scorched by charged melee, class ability hellion, and dealing sustained damage with No Hesitation. Firesprites were honestly an afterthought. There was nothing else in the seasonal artifact that did anything, so I threw on "Elemental Siphon" which creates firesprites, and then decided I might as well get some restoration from them. At the spacewalk, I intended to jump further ahead and then drop down to the platform with the operator and his friendly shanks. I panicked, jumped right instead of left, used my sword to get out of the "Turn Back!", and went too far over. As an aside, the part I dropped down is the non-sword friendly spot to do the spacewalk skip. For the sword version, see here:    • Duo Ultimate Conquest: Operation Seraph's ...