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The Division 2 Livestream 50 - Red Moon Unleashed Event | Year 8 Season 3 | PC | No Commentary

BlamKnight

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The Division 2 Livestream 50 - Red Moon Unleashed Event | Year 8 Season 3 | PC | No Commentary

50 просмотров · Трансляция закончилась 2 дн. назад
BlamKnight
588 подписчиков
50 просмотров · Трансляция закончилась 2 дн. назад
Event Overview Similar to the Dust Storm Event, this community event features challenges, caches, keys, and kill squads. Moon Cultist Kill Squads: Groups of 4 named enemies from the active local faction (Hyenas, Outcasts, True Sons, Black Tusk, or Underground). Only one faction's squad is active at a time; they spawn across all weather phases with a 4.5-minute cooldown. Weather Cycles & Farming The weather follows a fixed 24-minute cycle: Light Fog (up to 16 min): Default login weather. Only kill squads spawn naturally (up to 4 squads). Interacting with Red Moon Altars scattered across DC instantly spawns an extra squad (10s cooldown between altars). Heavy Storm (6 min): The best farming window. Horde waves spawn alongside regular kill squads. Blood Storm (2 min): Same horde mechanics as Heavy Storm, then loops back to Light Fog. Horde Spawns (Heavy & Blood Storms): 3 Black Tusk encounter types (Assault, Rusher, Thrower) with ~55–60s cooldowns each. Two encounters spawn up to 27 enemies; the third spawns up to 9 (theoretical max of ~66 enemies/min, scaled by clear speed). Event Bosses After 50 kills, a boss spawns (Light Fog and Heavy Storm only; no spawns during Blood Storm). Only one boss can be active at a time, pausing regular kill squad spawns. The Necromancer (50% chance): Drops a Red Moon Key and a unique mask on first completion. Risen Hunter (~33% chance): Drops a Red Moon Key and a unique mask on first completion. Bloody Houndsman (~17% chance): Does not drop a key. West End Zone Rule: Regular bosses never spawn here. Solo players encounter Necromancer Unleashed instead; groups farming in West End may receive no boss spawns at all. Red Moon Keys & Kill Requirements Keys drop from The Necromancer, Risen Hunter, or after defeating a set number of Moon Cultists by world difficulty: Normal / Hard: 14 kills Challenging: 12 kills Heroic: 10 kills Daily Boost: Reduces the kill requirement by 50% for the first 150 kills each day. Revenant Bounties Cultists across DC can drop Revenant Bounties (dropped as High-End items; caution: easily deconstructed when trashing junk). If a drop pile has 3 items instead of 2, a bounty dropped. Drop Rates: Normal (2.75%), Hard (3.00%), Challenging (3.25%), Heroic (3.50%). Bounty Distribution & Weights: Due to a code bug, intended rarities are inverted—the intended rarest bounty drops common rewards, while the intended common bounty is now the rarest. Downtown West: Final Girl / The Carver (25%), Scarecrow / Plague Doctor (15%) Downtown East: Binding Circle* / The Bound (20%), Blinding the Eye / The Burning Eye (5%) Constitution Hall: Rubber and Glue / The Mocker (15%) White House: Dousing the Light / The Fool's Light (20%) Bounty Mechanics & Rewards: Binding Circle Bug Workaround: Bugged in groups. Start solo, enter the bounty area, then invite your group to receive rewards. Cheese Protection: The bounty host must remain in the group and within bounty proximity, or completion and loot are blocked ("Bounty Loot not eligible - Owner not in Bounty proximity!"). Rewards: Bounty NPCs do not drop keys or progress kill counts. Completion awards 1 Red Moon Key, a 50% chance for an Arm Patch, an 80% chance for an Exotic Cache, and a 20% chance for the featured Exotic Weapon. Defeating all 6 bosses unlocks the Red Moon Distinction and the Necromancer Arm Patch. Event Vendor & Caches Red Moon Keys can be spent at the Event Vendor for: Apparel Cache: Guaranteed vanity items, no duplicates. Gear Cache: Shares its exact loot pool and rates with the 20 Red Moon Altars in DC. Gear Cache Loot Pool: Lichtenberg: 7% Lichtenberg Prototype: 1% Prototype Gear Set: 1% (evenly split across all 30 gear sets, 6 pieces each; 180 total pieces) Prototype Seasonal Named Gear: 1% (7.69% each for Handbasket, The Harvest, Chill Out, Sleigher, Slingshot, Oh Carol, First Sight, Quickstep, Festive Delivery, Snow Machine, Bell Ringer, First Bloom, Rabid D50) Seasonal Named Items: 30% (same 13 items as above, 7.69% each) Special Named Items: 20% (14.2% each for Stack Broker, Lexington, Turmoil, Caretaker, Shield Splinterer, Huntsman, Hunter-Killer) Exotics: 25% (1.44% each for 59 General Pool Exotics, Caduceus, Nurse's Kneepads, Tinkerer, Tempest Blacklisters, Sheriff, Provocator, Birdie's Quick Fix, Fafnir, Iron Will, Underboss) Gear Mods: 10% Skill Mods: 5%