The Division 2 Livestream 50 - Red Moon Unleashed Event | Year 8 Season 3 | PC | No Commentary
BlamKnight
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The Division 2 Livestream 50 - Red Moon Unleashed Event | Year 8 Season 3 | PC | No Commentary
50 просмотров · Трансляция закончилась 2 дн. назад
BlamKnight
588 подписчиков
50 просмотров · Трансляция закончилась 2 дн. назад
Event Overview
Similar to the Dust Storm Event, this community event features challenges, caches, keys, and kill squads.
Moon Cultist Kill Squads:
Groups of 4 named enemies from the active local faction (Hyenas, Outcasts, True Sons, Black Tusk, or Underground).
Only one faction's squad is active at a time; they spawn across all weather phases with a 4.5-minute cooldown.
Weather Cycles & Farming
The weather follows a fixed 24-minute cycle:
Light Fog (up to 16 min): Default login weather. Only kill squads spawn naturally (up to 4 squads). Interacting with Red Moon Altars scattered across DC instantly spawns an extra squad (10s cooldown between altars).
Heavy Storm (6 min): The best farming window. Horde waves spawn alongside regular kill squads.
Blood Storm (2 min): Same horde mechanics as Heavy Storm, then loops back to Light Fog.
Horde Spawns (Heavy & Blood Storms):
3 Black Tusk encounter types (Assault, Rusher, Thrower) with ~55–60s cooldowns each.
Two encounters spawn up to 27 enemies; the third spawns up to 9 (theoretical max of ~66 enemies/min, scaled by clear speed).
Event Bosses
After 50 kills, a boss spawns (Light Fog and Heavy Storm only; no spawns during Blood Storm). Only one boss can be active at a time, pausing regular kill squad spawns.
The Necromancer (50% chance): Drops a Red Moon Key and a unique mask on first completion.
Risen Hunter (~33% chance): Drops a Red Moon Key and a unique mask on first completion.
Bloody Houndsman (~17% chance): Does not drop a key.
West End Zone Rule: Regular bosses never spawn here. Solo players encounter Necromancer Unleashed instead; groups farming in West End may receive no boss spawns at all.
Red Moon Keys & Kill Requirements
Keys drop from The Necromancer, Risen Hunter, or after defeating a set number of Moon Cultists by world difficulty:
Normal / Hard: 14 kills
Challenging: 12 kills
Heroic: 10 kills
Daily Boost: Reduces the kill requirement by 50% for the first 150 kills each day.
Revenant Bounties
Cultists across DC can drop Revenant Bounties (dropped as High-End items; caution: easily deconstructed when trashing junk). If a drop pile has 3 items instead of 2, a bounty dropped.
Drop Rates: Normal (2.75%), Hard (3.00%), Challenging (3.25%), Heroic (3.50%).
Bounty Distribution & Weights:
Due to a code bug, intended rarities are inverted—the intended rarest bounty drops common rewards, while the intended common bounty is now the rarest.
Downtown West: Final Girl / The Carver (25%), Scarecrow / Plague Doctor (15%)
Downtown East: Binding Circle* / The Bound (20%), Blinding the Eye / The Burning Eye (5%)
Constitution Hall: Rubber and Glue / The Mocker (15%)
White House: Dousing the Light / The Fool's Light (20%)
Bounty Mechanics & Rewards:
Binding Circle Bug Workaround: Bugged in groups. Start solo, enter the bounty area, then invite your group to receive rewards.
Cheese Protection: The bounty host must remain in the group and within bounty proximity, or completion and loot are blocked ("Bounty Loot not eligible - Owner not in Bounty proximity!").
Rewards: Bounty NPCs do not drop keys or progress kill counts. Completion awards 1 Red Moon Key, a 50% chance for an Arm Patch, an 80% chance for an Exotic Cache, and a 20% chance for the featured Exotic Weapon. Defeating all 6 bosses unlocks the Red Moon Distinction and the Necromancer Arm Patch.
Event Vendor & Caches
Red Moon Keys can be spent at the Event Vendor for:
Apparel Cache: Guaranteed vanity items, no duplicates.
Gear Cache: Shares its exact loot pool and rates with the 20 Red Moon Altars in DC.
Gear Cache Loot Pool:
Lichtenberg: 7%
Lichtenberg Prototype: 1%
Prototype Gear Set: 1% (evenly split across all 30 gear sets, 6 pieces each; 180 total pieces)
Prototype Seasonal Named Gear: 1% (7.69% each for Handbasket, The Harvest, Chill Out, Sleigher, Slingshot, Oh Carol, First Sight, Quickstep, Festive Delivery, Snow Machine, Bell Ringer, First Bloom, Rabid D50)
Seasonal Named Items: 30% (same 13 items as above, 7.69% each)
Special Named Items: 20% (14.2% each for Stack Broker, Lexington, Turmoil, Caretaker, Shield Splinterer, Huntsman, Hunter-Killer)
Exotics: 25% (1.44% each for 59 General Pool Exotics, Caduceus, Nurse's Kneepads, Tinkerer, Tempest Blacklisters, Sheriff, Provocator, Birdie's Quick Fix, Fafnir, Iron Will, Underboss)
Gear Mods: 10%
Skill Mods: 5%