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Firefight Against UNSC - Mod Gameplay - Legendary Difficulty

Matthew

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Firefight Against UNSC - Mod Gameplay - Legendary Difficulty

85 938 просмотров · 6 л. назад
Matthew
154 подписчика
85 938 просмотров · 6 л. назад
This is a modified version of ff50_park/Beachhead that reverses the roles based on a map mod i did a long time ago for the original version of reach. Instead of fighting the Covenant, you fight the UNSC instead. Play on the hardcore gametype on legendary for the full Project Orion experience. Install instructions are contained inside the downloads. Download: ModDB: https://www.moddb.com/mods/firefight-... Nexus Mods: https://www.nexusmods.com/halothemast... Features: Announcers have been swapped. Elite HUD Player Spartans on the blue team. (WIP) Working FP animations for elites Player Elites have custom armour colours and armour effects. Fight against Marines and more! Issues: Player Spartans have elite hud colours Player customization is not fully working due to me trying to get player elites to have custom armour on the red team. (Player Customization Globals are finicky) Jetpack ODST's drop their jetpack equipment that is not synced in MP. (Appears for non-hosts) Not all waves have been replaced so you might wanna use the ones down below or use the preset gametypes in the downloads. Waves Replaced: "Brutes" = Marines "Elites" = Jetpack Orbital Drop Shock Troopers/Bullfrogs "Heretics" = Spartans "Heretics Heavy" = Spartans with Heavier Firepower Credits: Map Modder: Matthew Testers: Slender17066 tetdog RedStarBurst379 TheMikey6384 neincircles impossibleknots/Lucy NerdyUnicycle95 Bapt890 And other people that i have unfortunatley forgotten.