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We Had to Become Ghosts to Beat Imaru | RuneScape: Dragonwilds

YoungTopes

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We Had to Become Ghosts to Beat Imaru | RuneScape: Dragonwilds

5 просмотров · 4 дн. назад
YoungTopes
30 подписчиков
5 просмотров · 4 дн. назад
Imaru is already dead—but that doesn’t make this dragon any easier to fight. Taking her down means learning when to enter the spectral state and when to get back out. In this RuneScape: Dragonwilds co-op playthrough, early deaths send us back to improve our armour before another attempt. We coordinate phase changes, deal with summoned enemies and push through the fight to defeat Imaru. After returning her head to Death and unlocking the Dragoncurse Shield recipe, we head into Dreadreach. New resources, blocked access toward the Umbral Sands and the Gatekeeper objective give us plenty to work on next. I’m YoungTopes. Subscribe to follow the discoveries, mistakes and progress as the adventure continues. What made the biggest difference in this fight: better armour, timing the spectral phases, or dealing with the summoned enemies? No spoilers for what’s ahead, please!