Create Working Elevators | Complete Building Maker
The End Studios
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Create Working Elevators | Complete Building Maker
10 просмотров · 8 дн. назад
The End Studios
14 подписчиков
10 просмотров · 8 дн. назад
🛗 *Build upward. Connect your floors. Bring your buildings to life.*
Creating a multi-story building is one challenge. Making every floor accessible through a functional elevator is another.
With **Complete Building Maker (CBM)**, elevator structures become part of your procedural architectural workflow, allowing you to create buildings that aren't just visually impressive — they're designed to be explored.
*CREATE FUNCTIONAL ELEVATORS DIRECTLY IN UNITY 6*
In this demonstration, we showcase how CBM allows you to integrate working elevators into multi-story buildings.
Instead of manually constructing elevator shafts, aligning openings between floors, and assembling separate architectural components, CBM helps manage the structural requirements as part of the building system.
The result is a more cohesive workflow for creating buildings with functional vertical transportation.
*MORE THAN AN ELEVATOR MODEL*
✓ Create elevator structures within your procedural buildings.
✓ Integrate elevators into multi-story architectural layouts.
✓ Automatically account for the space required by elevator structures.
✓ Connect multiple building levels through a functional elevator system.
✓ Build elevators that travel between supported floors.
✓ Incorporate elevator access into your interior floor plans.
✓ Continue developing the surrounding architecture using CBM's non-destructive editing workflow.
*FROM A SINGLE BUILDING TO A CONNECTED MULTI-STORY ENVIRONMENT*
Imagine designing a hotel, apartment complex, office building, or large interactive environment.
You create your first floor, expand the building upward, and add an elevator to connect the different levels.
Instead of treating vertical transportation as an entirely separate modeling project, CBM allows you to develop the elevator alongside the building itself.
This makes it easier to plan interiors around functional architectural elements from the beginning.
*INTELLIGENT ARCHITECTURE THAT UNDERSTANDS SPACE*
Elevators require more than an empty vertical shaft.
They need appropriate space within the building, consistent alignment between levels, and a functional structure that fits the surrounding architecture.
CBM incorporates these considerations into its building workflow, reducing the amount of repetitive construction and manual adjustment required.
*BUILD ENVIRONMENTS THAT ARE MEANT TO BE EXPLORED*
For game developers, multi-story environments introduce opportunities for exploration, gameplay, and level design.
An elevator can connect hotel floors, provide access to upper levels of an office building, or become an important part of a player's journey through a larger environment.
Complete Building Maker helps bridge the gap between creating architectural geometry and developing buildings with functional elements.
*LESS MANUAL CONSTRUCTION. MORE CREATIVE FREEDOM.*
CBM is designed to handle much of the repetitive architectural work involved in building creation.
From walls and rooms to doors, windows, stairs, and elevators, its procedural systems help you create cohesive structures directly inside Unity.
Build with greater flexibility, refine your designs non-destructively, and spend more time developing the environments your players will experience.
*COMPLETE BUILDING MAKER — THE END STUDIOS*
A non-destructive procedural architectural creation tool for Unity 6.
*JOIN THE END STUDIOS COMMUNITY*
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𝕏 *Twitter / X — Follow our latest progress*
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*Build with freedom. Create without compromise.*
#CompleteBuildingMaker #Unity6 #ProceduralArchitecture