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クレイジークライマー / Crazy Climber Nomiss Loop1 part 1 of 2

Replay Burners

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クレイジークライマー / Crazy Climber Nomiss Loop1 part 1 of 2

378 661 просмотр · 15 лет назад
Replay Burners
152 тыс. подписчиков
378 661 просмотр · 15 лет назад
クレイジークライマー / Crazy Climber (Japan) 日本物産 1980 1周(1面から4面まで)ノーミスクリアーです。 Player なび(argo-navis) 収録Ver Mame32 0.103 ついにクレイジークライマーの1周(1面から4面まで)ノーミスクリアーできました。すんごくうれしいです。  Game replay site https://replayburners.blog.jp #retrogames #CrazyClimber #Nichibutsu クレイジークライマー 発売年:1980.10 開発/発売元:日本物産 ジャンル:アクション コントローラ:ツインレバー(8方向+8方向) システムボード:専用基板 CPU構成[Z80] 音源チップ[AY-3-8910, Custom] ゲームファンの間で名作と語られる「クレイジークライマー」。ビルをよじ登る主人公の両手を操作するのにツインレバーを採用したという点には、ただただ感心するばかりである。ビルの屋上までよじ登り、うまくヘリコプターにつかまれば、ラウンドクリアとなるが、ゴリラの登場や、植木鉢が落ちてくるなど、ユニークな障害が待ち受けている。音声合成による「ガンバレ」の声援や、落ちていく時の「アー!」がとても印象的である。 Crazy Climber (c) 1980 Nichibutsu [Nihon Bussan Co., Ltd.]. Crazy Climber is a 2-D, strategy style game. The game is strategic in the fact that you must plan your moves as you climb up the building and anticipate the hazards that await you. You start out the game at the bottom of a building to be scaled. As you climb up the building, you will be assailed by bald people throwing flowerpots, signs with loose electrical wires, very large apes, falling signs, trash and barbells, and a bird that likes to drop bad things on your character. Your goal is to make it to the top of the building and catch the helicopter, which will transport you to the next building to be scaled. Of course, you will be rewarded for quickly making it up the building by getting a bonus (that is as long as you can catch the helicopter). The things one does for publicity. TECHNICAL - Prom Stickers : CC Main CPU : Z80 (@ 3.072 Mhz) Sound Chips : AY8910 (@ 1.536 Mhz), Discrete circuitry Screen orientation : Horizontal Video resolution : 256 x 224 pixels Screen refresh : 60.00 Hz Palette colors : 96 Players : 2 Control : Double 8-way joysticks TRIVIA - Crazy Climber was released in October 1980. It was Fujiwara's first game. SCORING - Each building has a STEP POINT heading. This indicates how many points you get for each window you successfully climb to. You also start out with a certain amount of bonus points per building. On buildings one and two, they decrease by 100 about every 2 seconds while on buildings three and four they decrease by 200 points about every 2 seconds. Below are listed the STEP POINT and BONUS RATE points : Building 1 - Step Point : 100 - Bonus Rate : 10000 Building 2 - Step Point : 150 - Bonus Rate : 20000 Building 3 - Step Point : 200 - Bonus Rate : 30000 Building 4 - Step Point : 250 - Bonus Rate : 40000 SERIES - 1. Crazy Climber (1980) 2. Crazy Climber 2 (1988) 3. Hyper Crazy Climber (1996, Sony PlayStation) 4. Crazy Climber 2000 (2000, Sony PlayStation) STAFF - Designed and programmed by : Shigeki Fujiwara SOURCES - Game's rom. Machine's picture.