Unknown Specimen 3 (Spooper) - Spooky's Jump Scare Mansion: HD Renovation (Endless Mode)
Ryan J.
0:00 / 0:00
Unknown Specimen 3 (Spooper) - Spooky's Jump Scare Mansion: HD Renovation (Endless Mode)
18 446 просмотров · 5 лет назад
Ryan J.
14 тыс. подписчиков
18 446 просмотров · 5 лет назад
This is a demonstration video of Unknown Specimen 3's introduction room and chase in the Endless Mode of Spooky's Jump Scare Mansion: HD Renovation.
There are several distinct changes with Spooper's chase in HD Renovation. His introduction room is a regular room, specifically the room with 4 different doors, one at each end of a short hallway. Unlike in the original version, there is no way to bypass the chase, as Spooper will appear at any door the player tries to enter, forcing them to use their axe. After 6 rooms, the chase will officially begin.
Spooper's chase theme will now start as soon as he first blocks the door instead of only after being "killed." During the chase itself, the parasite form will now appear more rarely and relatively smaller. Spooper's bloodied form will occasionally flash on the screen, slowly turning towards the player before disappearing. The player's health drains much slower than in the original game, dealing only 0.2 damage per second but it now disables healing. Additionally, the player will be slowed down while vomiting, taking 10 damage, instead of completely stopping in place. The player will not vomit if there is another enemy chasing at the same time. Spooper's entire chase sequence will last anywhere between 30-36 rooms, including the first 6 rooms that the player is safe in.
Overall, I like the changes that were made to Spooper. He is without a doubt the most glitchy specimen in the original version, but here he is fixed, at least for the most part. The vomiting mechanic is SUPPOSED to happen less often than in the original game. But I think my run may have just been an outlier, since it seemed like I was vomiting nonstop towards the second half of the chase. But it seems as though Spooper would be even more of a challenge when other enemies are chasing, as you cannot regenerate health while Spooper is chasing. Thankfully, the vomiting mechanic is disabled while others are chasing alongside of Spooper.