3ds Max Corona Renderer Material Tutorial | 0 - 100 Realistic Materials
AX academy
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3ds Max Corona Renderer Material Tutorial | 0 - 100 Realistic Materials
48 просмотров · 4 ч назад
AX academy
280 подписчиков
48 просмотров · 4 ч назад
Learn how to create realistic fabric materials in 3ds Max using Corona Renderer! In this step-by-step tutorial, I’ll show you how to create detailed and natural-looking fabric materials for an architectural visualization project using professional material creation techniques.
From setting up textures to adjusting colors, creating realistic fabric details, and optimizing your workflow, you’ll learn practical techniques to improve the quality of your interior renders.
In this tutorial, you’ll learn how to:
• Create realistic fabric materials using Corona Legacy Material.
• Use a Falloff Map to blend textures based on the viewing angle.
• Adjust texture colors and brightness using Color Correction.
• Set up Diffuse and Bump Maps for detailed fabric materials.
• Fix texture scale and orientation issues.
• Combine two textures using a Mix Map.
• Use Region Render to inspect material details faster.
• Create materials for lighting objects using Corona Physical Material presets.
• Improve the realism and quality of your architectural renders.
PROJECT FILES
Download the complete project files and follow along with the tutorial:
Telegram Channel: https://t.me/AXacedemyy
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ABOUT AX ACADEMY
AX Academy provides professional tutorials on 3ds Max, Corona Renderer, architectural visualization, realistic materials, interior lighting, texturing, and rendering techniques.
Whether you’re a beginner or an experienced 3D artist, you’ll find practical tips and workflows to help you create better architectural renders.
Subscribe to AX Academy for more professional 3ds Max and Corona Renderer tutorials!