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How to Make an Ultra-Realistic Game Using Claude in Unreal Engine (Full Workflow)

Mr omi

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How to Make an Ultra-Realistic Game Using Claude in Unreal Engine (Full Workflow)

5 658 просмотров · 1 дн. назад
Mr omi
940 подписчиков
5 658 просмотров · 1 дн. назад
How to make an ultra-realistic game using Claude in Unreal Engine 5, step by step. I built a full driving game with Claude Opus 5.5: the Porsche and the forest from my Blender video, rebuilt in Unreal, with real C++ game code and a packaged Windows game. In this video: • Installing Unreal Engine 5 (and the clicks you should never let AI do for you) • The trick: give Claude a tutorial as a reference and let it write the plan • How Claude controls Unreal from outside with Python remote execution • The car in C++ instead of Blueprints: camera, controls, engine, five gears • Bringing the Blender forest into Unreal: 162,414 plants, and fixing the car falling through the road • Turning it into a real game: a 669 m loop, start screen, countdown, lap timer and finish • Packaging the .exe, and why you should always test the real exe • Polishing: sound effects, lighting and depth of field Here's the full workflow (copy it into your Claude and it follows the same process): https://claude.ai/artifact/KxEbfYeuMZ... Chapters 0:00 The finished game 0:22 Installing Unreal Engine 5 1:07 The plan 1:57 The car 3:12 The forest 4:35 Making it a real game 5:48 Packaging the game 6:47 The full lap 7:31 Polishing the game 8:27 Outro Music: "Suspense Cyberpunk" by prettyjohn1 (Pixabay Content License), Lukrembo - bread Game sound effects made with ElevenLabs #UnrealEngine5 #ClaudeAI #AIGameDevelopment