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Bloodborne Sound Design - Lady Maria of the Astral Clocktower (+Dialogue & Unused Dialogue)

Sen

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Bloodborne Sound Design - Lady Maria of the Astral Clocktower (+Dialogue & Unused Dialogue)

39 419 просмотров · 3 г. назад
Sen
2,44 тыс. подписчиков
39 419 просмотров · 3 г. назад
Lady Maria by request. I figured I'd also throw her dialogue in as well. Honestly, I have always felt her cut dialogue was better left out. Judging solely by what's left in the cutting room floor, her dialogue feels a bit forced, unsatisfactory if you simply did not intend to attack her. It is known that if you didn't, Simon would, which would feel even worse. 00:05 - Meeting 00:36 - Positive response 00:35 - Scream 01:21 - Negative response 01:52 - She angry 02:16 - Final product 02:38 - Breath 02:51 - Hostile (Attack & Hurt) 03:12 - 2nd Phase 03:19 - Death Images thanks to bb-wiki: http://bit.ly/3HU3ujQ Give a tip if you so wish! ➜ https://ko-fi.com/sneesnee