Bloodborne Sound Design - Lady Maria of the Astral Clocktower (+Dialogue & Unused Dialogue)
Sen
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Bloodborne Sound Design - Lady Maria of the Astral Clocktower (+Dialogue & Unused Dialogue)
39 419 просмотров · 3 г. назад
Sen
2,44 тыс. подписчиков
39 419 просмотров · 3 г. назад
Lady Maria by request. I figured I'd also throw her dialogue in as well. Honestly, I have always felt her cut dialogue was better left out. Judging solely by what's left in the cutting room floor, her dialogue feels a bit forced, unsatisfactory if you simply did not intend to attack her. It is known that if you didn't, Simon would, which would feel even worse.
00:05 - Meeting
00:36 - Positive response
00:35 - Scream
01:21 - Negative response
01:52 - She angry
02:16 - Final product
02:38 - Breath
02:51 - Hostile (Attack & Hurt)
03:12 - 2nd Phase
03:19 - Death
Images thanks to bb-wiki: http://bit.ly/3HU3ujQ
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