Zomboid MOD Demo: Better Annotated Maps
Retro-Iron
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Zomboid MOD Demo: Better Annotated Maps
61 просмотр · 2 месяца назад
Retro-Iron
65 подписчиков
61 просмотр · 2 месяца назад
Debug mode ON
I made this mod to make annotated maps better than standard while being able to turn off building stories in the sandbox options, ("Survivor" and "Burnt" houses). This mod will not turn that off, you have to if you wish. Should be no more Red herring maps and should be loot filled. Also will spawn with an extra 1-5 zombies per building room. This is a way to get the loots without the burnt houses and to earn it by fighting the extra zombie guards.
Not all buildings and stashes are affected. Boards on windows will be more common. Some buildings and stashes are pure hard coded to be very specific and will not be affected. The ones in this example are affected. Note especially on the March Ridge apartments that every single kitchen will be loot filled again like B41 was. There are three types of loot tables in B42; SurvivorCache1, SurvivorCache2 and SurvivorCacheBigBuilding. I have this mod randomly choose between SurvivorCache1, (guns and ammo heavy) and SurvivorCache2, (guns/ammo/tools). The big building version randomly throws the loot across large buildings and I suspect is why the March Ridge apartments are lacking in Vanilla B42.
Find it here on my Steam Workshop: https://steamcommunity.com/sharedfile...