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Himeko Nova Infinite Loop ft. Passkey & RTB | Pure Fiction 4.4

sawaLuna

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Himeko Nova Infinite Loop ft. Passkey & RTB | Pure Fiction 4.4

298 просмотров · 2 недели назад
sawaLuna
522 подписчика
298 просмотров · 2 недели назад
Holy crap it's an actual infinite loop (still slow af though) ‪@HYB_HSR‬ I think this is actually super close to infinite? Crazy stuff E6S5 The Herta E6 Himeko Nova S5 Passkey E6 March 7th the Hunt S1 The Finale of a Lie (Ashveil's Sig LC) E6S5 RTB Okay so just some numbers off the bat: HimeNova has 150 max energy, gets 18 energy for a use of an Assist Skill (AS). Each on-turn Assist skill also gives 4 energy back to the user THerta is 220 max energy, gets 3 fixed energy for each enemy hit by anyone Hunt March has 110 max energy, EBA is 30 Energy, FuA and start of turn are 5 energy each. Mem gets 1% charge for 10 energy by the team, so 1000 energy for every Mem proc HimeNova: Assuming we minmax her Passkey procs, that is 18+12 energy per AS. With ERR rope and Vonwacq, that is 37.32 energy per AS, and *3 that is around 111.96 without any kills. Accounting for ult refund, we need at least 1 AS from on-turn to fully loop the ult. THerta: Probably the easiest math to do. 220 -5 (ult refund) -30 (skill) gives us about 185? 185/3 is 61 hits, 10 of which are accounted for in the ult and the skill, so about 10 full AoE + 1 ST or 9 AoE + 6 ST is enough to cycle that. With optimal use of HimeNova's skills, that is 3 Decimation + an ult per ult, so 4 AoE. On-turn AS would be 1 or 2 more AoE, so assuming that is 1 on-turn AS per ult, it would be 5 AoE per ults and 10 before she needs to see another turn again. This kinda barely fits within THerta's numbers with the entirety of Hunt March's attacks not yet accounted for. Hunt March can cycle more than easily. Between her back-to-back turns cycling her FuA CD, and HimeNova attacking so frequently, she has a near full uptime on her turns. Since she needs about 2+ turns for an ult, let's just match it as 1 to 1 for each HimeNova ult (the math for this is too complicated for me). HimeNova's 4 energy for on-turn AS would probably be here too, so Hunt March ults are all more than accounted for. That means for each THerta ult rot, there would be 2 HimeNova ults and 2 Hunt March ults, which is 2*150 + 2*110 + 220 energy, which is around 770? Now this is the hard part. The missing bits have to be made up for in kill energy, but I don't think it's as simple as just saying its 230/5 more kills worth, because if there's enough energy given to the same person (like HimeNova), it can completely change the dynamic. Not to mention THerta's rotation definitely feels a lot faster than once every 2 HimeNova ults Or, in the case of runs like this, we may be able to reproc the Technique's skill to get more energy to close off the gap somewhere else. 0:00 Wave 1 1:35 Wave 2 3:33 King Pom-Pom 7:30 Team kit 7:47 Team kit but ingame 8:25 End #hsr #honkaistarrail #starrail #purefiction