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Knights of the Round on Neo Geo: beta 0.2.1, smoother 2-player action (final stage and stage 2)

Ben Neo Retro

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Knights of the Round on Neo Geo: beta 0.2.1, smoother 2-player action (final stage and stage 2)

178 просмотров · 13 дн. назад
Ben Neo Retro
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178 просмотров · 13 дн. назад
Beta 0.2.1 of the Neo Geo port of Knights of the Round (Capcom, 1991) is out, free. This update makes the display smoother in game and fixes a music bug. The video shows the busiest moments of the final stage and of stage 2, with 2 players, running on the port. New in 0.2.1: Smoother display: the text layer (score bar, messages) no longer does needless work, so more frames are shown in the busiest fights. PUSH START still appears at once, and the video memory is still refreshed regularly for real MVS hardware. Music fix: some looping tracks (the CONTINUE countdown and 3 others) got distorted and much louder the second time their loop played. All 23 looping tracks now repeat cleanly. This is not emulation: the original 68000 code of the CPS-1 arcade game runs directly on the Neo Geo CPU. Graphics are converted to Neo Geo sprites (384 to 320 pixels with the hardware shrink), and the music and sound effects play on the YM2610. The sound in this video is the port's own. Runs on MAME, NeoSD, BackBit and DarkSoft (MVS / AES). Feedback is welcome in the comments of the itch page. Free download: https://bendk97.itch.io/knights-of-th... My other Neo Geo ports: https://bendk97.itch.io Thanks to ChaddyBones and GST1981 for testing on real hardware. Unofficial fan project, not affiliated with Capcom or SNK. Knights of the Round © Capcom 1991. #NeoGeo #KnightsOfTheRound #Capcom #CPS1 #Homebrew #RetroGaming #MVS #NeoSD #Arcade #2Players