The DISASTER Behind THE LAST OF US
Mikel Rid
0:00 / 0:00
The DISASTER Behind THE LAST OF US
534 просмотра · 2 недели назад
Mikel Rid
60 подписчиков
534 просмотра · 2 недели назад
What really happened behind the development of The Last of Us, The Last of Us Part II, Uncharted, Jak and Daxter and Crash Bandicoot?
Naughty Dog has created some of the most influential and technically impressive games ever made. From Crash Bandicoot and Jak and Daxter to Uncharted and The Last of Us, the studio has consistently pushed PlayStation hardware to its limits. But behind those masterpieces lies a much darker story.
In this video, we explore the history of Naughty Dog, how the studio evolved from a small indie developer into one of PlayStation's biggest studios, and the brutal development process behind some of its most ambitious games.
We look at the creation of Crash Bandicoot, the evolution of Jak and Daxter, the challenges of developing Uncharted for the PS3, and how Naughty Dog transformed cinematic storytelling in video games.
Then we dive deep into The Last of Us: its development, motion capture, characters, combat, storytelling and the incredible effort required to push the PS3 to its absolute limits.
And finally, we uncover what happened during the development of The Last of Us Part II: crunch, internal pressure, delays, leaks, the controversial story, Joel's death, Abby, massive staff departures, and the cancellation of The Last of Us multiplayer project.
How did one of the most respected video game studios in the world end up in this situation?
This is the dark story behind Naughty Dog.
If you enjoyed the video, subscribe and follow for more deep dives into video game development, PlayStation history, Naughty Dog, The Last of Us, Uncharted and the stories behind the games we love.
#NaughtyDog #TheLastOfUs #TheLastOfUsPart2 #Uncharted #PlayStation #Gaming #GameDevelopment #TheLastOfUs2 #CrashBandicoot #JakAndDaxter