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Full Tutorial: Zero to Shipped Game with Claude Code in 20 Minutes

Peter Yang

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Full Tutorial: Zero to Shipped Game with Claude Code in 20 Minutes

78 946 просмотров · 7 месяцев назад
Peter Yang
109 тыс. подписчиков
78 946 просмотров · 7 месяцев назад
📌 Copy the AI system I use to run a one-person $1M+ business: https://www.behindthecraft.com 🤝 Subscribe to my practical AI newsletter read by 150K+ professionals: https://creatoreconomy.so ​ ​ Building games with my seven-year-old using Claude Code has become one of my favorite weekend activities. In this tutorial, I show you exactly how to build a retro 2D space shooter from scratch. TIMESTAMPS (00:00) Why I love building games with my kid using Claude Code (01:19) Step 1: Set up the project (02:56) Step 2: Find free pixel art assets (05:33) Step 3: Draft the spec with Claude's AskUserQuestion tool (08:56) Step 4: Build the MVP and iterate (13:06) Step 4.5: Debug the epic boss battle (15:24) Step 5: Ship your game with GitHub and Vercel 📌 Subscribe for more extremely practical AI tutorials and interviews:    / @peteryangyt   📌 Get the written takeaways: https://creatoreconomy.so/p/25-things... 📌 Relevant resources: Pixel art pack: https://ansimuz.itch.io/gothicvania-p... Play the game: https://space-pixel-shooter.vercel.app/ GitHub: https://github.com/petergyang/space-s... CONNECT WITH ME Newsletter: https://creatoreconomy.so/ X: https://x.com/petergyang LinkedIn:   / petergyang