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How to Build Procedural Curve Motion with POPX - TouchDesigner Tutorial

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How to Build Procedural Curve Motion with POPX - TouchDesigner Tutorial

1 456 просмотров · 5 мес. назад
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1 456 просмотров · 5 мес. назад
We build a procedural curve motion network in TouchDesigner using POPX. A Speed CHOP drives the animation phase, a Pattern POP generates a twisting sine-wave curve, points move along it with offset and twist, and trail and sweep nodes wrap the result into bands and a scaled tube. A clean PBR render with SSAO finishes the look. Project file: https: https://www.patreon.com/posts/procedu... Chapters 00:00 Intro 00:14 Overview 02:18 How to get POPX 02:53 Motion CHOPs 03:40 Move Along Curve 09:53 Trails 12:30 Curve Sweep 14:58 Rendering 17:17 Outro