How to Build Procedural Curve Motion with POPX - TouchDesigner Tutorial
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How to Build Procedural Curve Motion with POPX - TouchDesigner Tutorial
1 456 просмотров · 5 мес. назад
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1 456 просмотров · 5 мес. назад
We build a procedural curve motion network in TouchDesigner using POPX. A Speed CHOP drives the animation phase, a Pattern POP generates a twisting sine-wave curve, points move along it with offset and twist, and trail and sweep nodes wrap the result into bands and a scaled tube. A clean PBR render with SSAO finishes the look.
Project file: https: https://www.patreon.com/posts/procedu...
Chapters
00:00 Intro
00:14 Overview
02:18 How to get POPX
02:53 Motion CHOPs
03:40 Move Along Curve
09:53 Trails
12:30 Curve Sweep
14:58 Rendering
17:17 Outro