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Engine Sim: Procedurally Generating Audio Using a Real-time Fluid Simulation (Technical Breakdown)

AngeTheGreat

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Engine Sim: Procedurally Generating Audio Using a Real-time Fluid Simulation (Technical Breakdown)

179 544 просмотра · 4 г. назад
AngeTheGreat
225 тыс. подписчиков
179 544 просмотра · 4 г. назад
Wishlist Engine Simulator on Steam! https://store.steampowered.com/app/23... Support Engine Simulator 2.0 on Patreon!   / atg_engine_simulator   Download Engine Simulator for free! https://github.com/Engine-Simulator/e... MotorTrend article! https://www.motortrend.com/features/e... Engine Simulator Codebase https://github.com/ange-yaghi/engine-sim Physics Simulator Video    • Building a Physics Engine with C++ and Sim...   Join the Official Engine Simulator Discord Server!   / discord   Join my channel community Discord!   / discord   A lot of you requested it, so here is a technical breakdown of the core component of Engine Simulator, the fluid simulation. Once this component is in place, the rest of the simulator falls in place naturally so I focused on it in this video. If there are aspects you'd like me to cover in more detail, let me know in the comments. Thanks for watching! #simulation #gamedev #programming Check out my GitHub profile! https://github.com/ange-yaghi Follow me on Instagram!   / ange.the.great   If you like my work and would like to support me, consider donating! https://ko-fi.com/angethegreat Thanks for watching!