.:: DUKE3D map ::. Clérey ☢ 100% secrets
ck3D
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.:: DUKE3D map ::. Clérey ☢ 100% secrets
275 просмотров · 9 дн. назад
ck3D
30 подписчиков
275 просмотров · 9 дн. назад
Download: www.arrovfnukem.com/en/clerey-version-20-aymeric-nocus
Made in 2002, released 2004 once I got online access. At the time, my only goal was to make little levels, usually of recognizable places, for relatives and friends who also played the game to have a laugh or two in. This is one of those, as a Duke map it is terrible with nonsensical navigation and semi-invisible wall cracks but it was made for family, and so there is my grandmother's old house and my late uncle Patrice (one of the main people who introduced me to D3D - Blast Radius is dedicated to him) and his family's (for years all of my cousins played D3D), what is supposed to be the inside of a water tower that Duke accesses through a bathtub, the neighbor/landowner Raymond's tractor that attacks once Duke has destroyed his pool, and a small lake ('Terres Rouges') with a motorboat that can only be seen for about a frame and a half in this video since that is the only moment recording decided to lag on.
This is the map I consider my first 'real map' (not level... not functional enough) in that there is effort put towards environmental detail, dynamics and cohesion - albeit very minimal - and into doors that are not 1024 BUILD unit-thick (Duke did notice that one swinging door that clips, though; maybe needs some oil). I had completed some other attempts before, but nothing that had felt as serious thus far. It is somewhat rare to find, not sure the Duke Nukem Repository link still works and only Arrovfnukem (linked above) ever bothered reposting it. But in case you somehow got stuck with and in it, here is the ''''''route''''''.
Completely missed the RPG so ditched the Battlelord Sentry, was out of ammo without it anyway, didn't even remember the last wall blew open early.